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F29 Retaliator is one of Ocean's modern flight simulators. You can fly with an F-22 or F-29 fighter against the Russian MIG-29 fighters or SU-27 bombers. The game has three modes - a 'practice' mode called Zulu Alert, where your mission is to shoot down lots of enemy fighters with unlimited ammunition; the mission control mode, which is basically the campaign mode; and the head to head mode, which is the one vs. one multiplayer fight over a serial network.
In the mission control mode, you can earn promotions, medals, and points, by shooting down enemy fighters, bombing targets, and completing missions. However, if you are not a 1st Lieutenant (you can choose your rank at the start of the game), you will have limited ammunition, which can be set at the 'Select Armament' menu. There are four campaigns, each set in different locations: an Arizona-based training range, Pacific Ocean, Middle East and Europe. But beware: if you get killed, captured, busted, or go missing on a mission, your service file (profile) will be terminated.
The in-flight game engine is very well made. In your fighter's cockpit you have lots of controls, from selecting weapons to activating/deactivating your ECM (Electronic Countermeasures). However, if you are hit, some controls will surely be damaged. This is shown by indicators in your cockpit. The differences between each weapon and the importance of the systems in your cockpit are listed in my documentation.
The music of the game is well made and it fits the game. Every in-flight effect has a voice. You'll hear when an enemy is targeting you, when you may fire your Backwinder rockets, or when it is time to eject.
The only drawback of this game is that the aircraft cannot be blown up, and only by crashing into the ground can they be destroyed. However, if you lose your vital systems, you are sure to be downed!
If you want to play multiplayer online, check the documentation. I strongly recommend this for everyone to try out. It's really worth it.
Cycles: 3000+ - The game works fine regardless of the amount of cycles used.