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Nectaris is a futuristic strategy/warfare game made and produced by Hudson Soft. The only real objective is to conquer a galaxy of only a handful of planets.
You start out with a base and a few units. You must protect your base (usually a satellite dish) from the enemy "foot soldiers" while trying to destroy your enemy’s entire force. Believe it or not, this game requires some planning before you attack the enemy, and it’s always a good idea to gang on an enemy with multiple units.
The unit system is well balanced with a variety of fleets (naval, land, and air). Each unit consists of eight parts of its own kind. For example, a tank unit will have eight tanks.
The gameplay is like chess. The playing field is the board. And each unit is like a chess piece. The game is turn based, and the enemy AI is inelegant. Before a turn, the enemy always calculates where to move and attack. This provides challenging gameplay. And I did like the graphics.
What I didn’t like about is how easily I got bored of it. This game however might prove entertaining to those who like the turn based strategy games. Unfortunately, this game does not have a multiplayer feature. Otherwise the game could have proven to be so much more entertaining.