Similar to golf and dart games, computerized bowling never really captured the true charm of the game in real life. Still, it is always fun enough to play and hack of a lot easier than in real life.
There’s no “feel” of the bowling ball, no Fred Flintstone tip-toeing before getting a strike, no need of special shoes… In fact you don’t even need those few ounces of energy to lift the bowling ball. All you need to do is to choose the direction, the spin of the ball, the power needed to roll it down the lane and watch the pins fall.
Basically, all the game-play consists of selecting the direction of the ball and pressing fire when the correct value for power and spin appears. That’s how you bowl on the computer. But to make this game a bit more interesting, they included different modes of play.
You get to build up a whole team of bowlers who can compete against a different team; you can bowl against a friend or the computer, or you can simply practice your bowling. Anyway you look at it, it’s always the same old way of getting the ball to the pins, but competing against somebody always makes it a bit more interesting.
The graphics are nicely done, although they are only 4 color CGA graphics. The sounds are basic and will help just enough, so that you won’t have to imagine the sound of falling pins yourself. All in all, it’s a solid game, but nothing out of the average.
It’s still easier playing this than having your very own bowling alley in your living room (just imagine the damage to the furniture!).
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