|
|||||||
| Memberlist | Forum Rules | Search | Today's Posts | Mark Forums Read |
| Search Forums: | Click here to use Advanced Search |
|
|
Thread Tools | Display Modes |
|
|
#1 |
![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 17
|
Some time ago I have contributed to Abandonia the Improved AI Scenario (Mission) Pack for Dune II, which fixed a nasty error called the team bug, which prevented the AI from assembling attack teams of combat vehicles, thus reducing game difficulty (not to say disabling an important game feature). Since then, I have made a revised version of Dune II missions, with even more errors fixed (the devs have left quite a few of them, see below), and compiled a small patch that fixes the "team bug" and some other errors. Apart from that, it modifies the game's setup program to enable multiple sound device selection, akin to the official sound patch from Westwood Studios, whilst retaining lanaguage selection as well (the Westwood patch was designed for the US release and does not support language selection).
Here's the full list of changes: Global scenario (mission) fixes:
The patch is compatible with the release of the game hosted at Abandonia (at least, with the one that was here when I checked last time Last edited by MrFlibble : 27-05-2009 at 11:37 PM. |
| |
|
|
|
#2 |
|
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 1,402
|
If you're sure we can remove your previous fix and put this instead, but the official patch remains, because there are people who prefer to play it raw.
__________________
|
| |
|
|
|
#3 | |
![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 17
|
Quote:
As for the official sound patch, I don't know why WS did not do a similar one for the European three-language release - probably this is because that release was made by an external company in the UK, as I've heard. Anyhow, the option to select different sound devices for music and speech is present in all versions of the Dune II setup program, only it is disabled. Great thanks to Nyerguds for re-enabling it in the three-language version setup! |
|
| |
|
|
|
#4 |
|
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 1,402
|
Ok, I'll do it tomorrow. Thank you for the effort of keeping Dune II clean and alive.
__________________
|
| |
|
|
|
#5 |
![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 17
|
|
| |
|
|
|
#6 |
![]() Join Date: Nov 2007
Location: Aberaeron, Wales
Posts: 1
|
Trojan detected in exe. W32/Smalltroj.GEON
|
| |
|
|
|
#7 |
![]() ![]() ![]() ![]() ![]() ![]() |
what are you using? kaspersky says it's clean
__________________
|
| |
|
|
|
#8 |
![]() ![]() |
__________________
Legends will never die. ![]() |
| |
|
|
|
#9 |
![]() ![]() ![]() ![]() ![]() ![]() |
probably mistake of this "norman"
__________________
|
| |
|
|
|
#10 |
![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 17
|
Antivirus software tools often report false positives in custom-generated EXE files. There should not be any trojans in the patch.
However, if you want, I can just package all the modified files into a RAR/7zip archive, but then it will be larger, and there will be risk of people installing the patch upon a wrong version of Dune II (there are, in fact, several different releases of Dune II with the version number 1.07) , which can even lead to game crashes. |
| |
|