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#1 | ||
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![]() hi guys,
dumb question, I am unable to start the game. I extracted the zip moved the folder to my DOSbox, started Dosbox and could not find any executable to run except the UVconfig. Downloaded again, same behaviour. What did I miss? Thanks in advance for any hint, knurps |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Hildesheim, Germany
Posts: 628
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() I don't really see the difference, except that now I know the loopholes one need to know to win...
I always said this game wasn't so great and that it didn't deserve it's 5/5 mark. |
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#4 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Quote:
- get the research to build small ships + colonisation module - get as many planets colonised from the start, even if they're small - it's free - focus on defense of your planets, not ship weapons - research better industrial & research structures Doing this will quickly give you the edge since you'll be able to research a lot quicker and faster. The trade off is being weak early in the game but if your galaxy is large enough, that's not a real problem since your opponents won't declare war that quickly. |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
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![]() I disagree in one point: AI is so low that it almost doesnt matter what do you do or what dont do, you also can win by
-building only huge ships with lot of firepower and dont hesitate to declare war to some aliens just because they are ugly -capture resourceful planets no matters how many invasions pods it takes you need new bases all the time. On minor planets wipe out the surface and capture it to deny it to enemy. -dont build any defensive structure, use slow but heavily armed ships to block star lanes that connect to other empires and arent being used by the main fleet. -research weapons, shields or armor. Also ship size is very important, the bigger they are, the harder they strike. I was on my bad side of the bed but the ai of this game is a big deception
__________________
2nd placed of 1st Ufo2000 Tournament! |
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#6 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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#7 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Albuquerque, United States
Posts: 5
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Nice, Mrylanxus. Thank's for creating that.
I really do wish the Ascendancy team had done more with the AI, or that someone else would recreate the game with improvements in that respect. Otherwise, it's a classic. |
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#9 | ||
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![]() hey everyone, been playing this game for sometime and yet i haven't figured how to abandon a planet. it's probly very easy, i just haven't realized it and i believe i have tried every key and way it could possible be. i wonder how close i have been, i even tried to shoot my planet.
btw, this really is an awesome game, although i hate micro-management.. |
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() to leave the planet you have to kill yourself
kill yourself kill yourself kill yourself
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