13-05-2012, 04:14 PM | #1 | ||
Join Date: Sep 2010
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Malevolence - The Shadow of Ahkranox
Recently, one of my favorite upcoming RPGs, Malevolence - The Shadow of Ahkranox, has created a Kickstarter project. It's my favorite because of its intelligent usage of procedural generation for practically everything, ranging from terrain generation to town planning to quests. If you read their stuff, the way they do things is rather ingenious. The key element is the game's proprietary procedural generation method.
Thankfully, this is all backed up by some excellent artwork and retro-inspired gameplay elements, so it's not going to end up like a fancy tech-demo (one could argue that the Crysis series of games would qualify as this).
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You like manuals. You like manuals. You love them. You cannot resist manuals. Your gameplay experience is meaningless without manuals. Proud Beta Tester for Desura Since October 28, 2010 Last edited by Expack2; 14-05-2012 at 08:15 PM. Reason: Added Official Developers' Description |
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13-05-2012, 07:03 PM | #2 | ||
Join Date: Oct 2004
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Quote:
Quote:
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13-05-2012, 09:06 PM | #3 | ||
Join Date: Sep 2010
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Quote:
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You like manuals. You like manuals. You love them. You cannot resist manuals. Your gameplay experience is meaningless without manuals. Proud Beta Tester for Desura Since October 28, 2010 |
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13-05-2012, 09:39 PM | #4 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Thank you for the link. That clears everything up indeed.
It's... interesting, to quote Gregory House. |
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14-05-2012, 07:48 AM | #5 | ||
Join Date: Jul 2009
Location: Hungary
Posts: 760
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Should this one remind me of Nethack? That had some sort of randomization in it as well, if I'm correct. This game is very impressive anyway.
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14-05-2012, 01:08 PM | #6 | ||
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Nethack has some procedural generation, but most of it only "autolevel of monsters and loot to character" and "generating solvable maze". This game seems more than that...
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