Dear Abandonia visitors: We are a small team that runs one of the largest DOS Games websites in the world. We have only 3 members of staff, but serve 450,000 users and have outgoing costs like any other top site for example: our servers, power, rent, programs, and staff. Abandonia is something special. It is a library of old games for you to download. It is like an old gaming arcade with all the old games in their original format. Abandonia is a place where you can find great old games and have fun four hours and years. To protect our independence, we are dependent of our friends using the site. We run on donations averaging around 6 USD (5 Euro). If everyone reading this gave the price of a cup of coffee, our fundraiser would be made easier. If Abandonia is useful to you, take one minute to keep it online for another year. Please help us forget fundraising and get back to Abandonia.

When Abandonia was founded it was to collect and present all old games where the copyright protection had been abandoned, hence the term ’abandonware’ and the site name Abandonia.com. We are still doing our best to keep the site open and free and will appreciate your support to help it stay that way.

‐ Thank you from the Abandonia Team

We are trying to make it easy for people in every country to donate. Please let us know how we could make it easier for you.

Please give whatever you can to help us.

Amount: Currancy:

or
select language!
English
password:
not a member yet? register here! forgot your password? reset here!

Download Eye of Horus

Eye of Horus
 
Producer:
Publisher:
Year:
Keywords:
Size:
152 kb
Compability:

 

Download




I’ve always had a fascination with Ancient Egypt and when I saw Eye Of Horus on the shelves in a computer store back in the early 90’s, I had to buy it. In fact it was the first PC game I ever bought and looking back, I’m so glad I did. Being used to platform games such as Super Mario Bros, Eye Of Horus was quite a different experience to me, though.

What you wouldn’t expect from such an old title, is how Eye Of Horus approaches the platform genre in its own way. Nearly every other platform game (especially for PC) had the same clichéd ideas: a main hero with a number of lives, walking from left to right, jumping on enemies, until he reaches the next level. But EOH took a different route: the route of freeform exploration plus a hint of adventure.

Let’s start explaining the game: you, Horus, wake up in a tomb with walls full of hieroglyphs that come to life and attack you when you get close. Your goal is to bring Osiris back to life and defeat Seth, who is also residing inside this tomb. Pieces of his body are spread around the tomb which you can find by exploring, finding colour keys to operate the elevators and defeating threats along the way.

The cool thing, though, is that when you press “up”, you can transform into a falcon – you being Horus, the Falcon God, this shouldn’t come as too big a surprise. In falcon “mode”, you can fly around, shooting bolts of fire at the moving hieroglyphs which are your nemesis in this game. You can also find and pick up objects that can help you in your quest. This is where the adventure part comes in – each object has a specific use but while the manual explains its ancient significance, its use in the game is up to you to find.

Another cool part of the game is the way there are no levels, just rooms in the tomb which you can mostly visit in a non-linear fashion. You have chambers in the tomb that are interconnected with elevators and each elevator has a colour code. By picking up coloured keys, you gain access to more parts of the tomb. There’s a map to help you keep track of where to go and where you are though, so you won’t get lost.

Still, while EOH tries many new elements, there are plenty of issues with the game. For one, the hieroglyphs are the only enemy -besides the end boss Seth- which you’ll face. While there are many kinds of hieroglyphs, they still behave mostly the same. Also, most of them respawn infinitely – obviously this stops the game from being too easy, but it may also get you frustrated when you get stuck, and have to pass by the same area several times, taking damage you want to avoid.

Another problem is the sound. There’s no sound for shooting - no sound effects for anything actually. There’s PC speaker music, which can get annoying after a while, and that’s it. No SoundBlaster or Adlib support either. This is a bit disappointing, even for a game from 1989.

Graphically, this game is not that bad for its time. The atmosphere of an Egyptian tomb is quite well recreated. The many decorated walls, the sarcophaguses, the stone pillars – it really works well to put you “in character”.

While Eye Of Horus may be nearly two decades old, it was one of the few platform games that really tried a new approach. While the platform genre on consoles was becoming stagnant, EOH was willing to teach them a new thing or two. While not perfect, it’s still a fun blast, and a game I loved for a long time and in the end completed after a lot of practice. A warning though: easy, it isn’t.

 

Part of The 16 Bit Pocket Power Collection


advertisment

Reviewed by: red_avatar / Screenshots by: red_avatar / Uploaded by: red_avatar / share on facebook
 

User Reviews

If you like this game, you will also like

 
genre:
Action
theme:
perspective:
Platform, Side Scrolling,
 
genre:
Action
theme:
Fighting, Medieval,
perspective:
 
genre:
Adventure
theme:
Arcade, Cyberpunk,
perspective:
LeoVegas Mobil Casino


Your Ad Here