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Download Arthur - The Quest for Excalibur

Arthur - The Quest for Excalibur
 
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The legend of King Arthur is a very popular story indeed. There have been books written about it, movies made - and of course computer games. 

This game will allow you to play the character of the legendary king himself (even before he was a king). You start off in a cemetery where Merlin calls you to take the magic sword Excalibur. Unfortunately, the sword has been stolen, and you need to get it first, then pull it out of the stone and finally win the game (you get to kiss girls on the way too *hehehe*). 

The game itself is a well-written text-based game with nice pictures to accompany the text but no animations. There is also no sound (but there's no real need for it). The puzzles are not too hard, but just in case, I added a walkthrough (it's always easier to have one around). The main reason why this game isn't too difficult is the fact that you can get hints from the game itself at any time by looking at the magic crystal. If you want, you can turn this option off. 

The characters you'll meet on the way are well described, and you'll find some of them are quite complex. The style of writing is good, so you'll like reading the story that you're taking part in (because this basically is an interactive story). 

This game will transport you from modern-day reality into a medieval past, where you'll be on a heroic quest to become king. Not just any king, but the one and only Arthur. All in all, the game deserves a 4, because the story is good, and the graphics are nice, although there's no sound. I really hated the poor mouse support in this game. There's just an annoying pointer on the screen.

 


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Reviewed by: Sebatianos / Screenshots by: Sebatianos / Uploaded by: Sebatianos / share on facebook
 

User Reviews

Arthurian Lore
Posted on: 2013-10-11 by pianotm
This was one of the games I specifically went looking for when I first started looking for abandonware. Of course, I grew up with it. I had on my Apple IIc. It came in a very nice package (I actually still have it somewhere) and it came with some fairly good feelies (this game actually had what, to date, is my favorite feely, a Book of Hours that had a poetic description of each hour from Matins to Compline). This game isn't based on any specific Arthurian story, though it loosely takes elements from Thomas Malory's Morte d'Arthur, the Mabinogion, and adds elements that really didn't have a great deal to do with Arthurian lore. The game also has some nice Easter eggs for Arthurian buffs, including a guest appearance from 11th century bard, and legendary figure, Thomas the Rhymer, whose appearance is part of a puzzle based on the archaeological and anthropological studies of Geoffrey Ashe. This combination of elements creates a very coherent storyline that keeps the ordinary player interested, and gives the educated player a number of "Aha!" moments. The FAQs are almost as interesting as the game as the author goes in depth into Arthurian lore and explanations of the histories that influenced the game. Not all of it strictly correct, but it's well enough researched that you can follow the trail to the correct information. I'm always disappointed when a game can be played in a couple of hours and that's my only real complaint here. The story is a composite of various versions of the Arthurian myth and follows young Arthur on a quest to recover the sword in the stone, which has been stolen by the nefarious King Lot. It's up to you to explore the town and surrounding country to find the clues you need to get the sword back, rescue the Lady of the Lake, Nimue, and stop King Lot from the stealing the High Kingship. Merlin will give you help, including a magical bag, a magic crystal that you can get advice from, and a magic spell that will turn you into five different animals (be careful! The common folk of England fear magic and may react violently!). Whatever else this game is, it gives the Arthurian legend the best treatment and is a truly engaging game. This game is entirely text-based and wasn't intended for mouse interface, though it does have it. Therefore, I give it a five.

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