Dear Abandonia visitors: We are a small team that runs one of the largest DOS Games websites in the world. We have only 3 members of staff, but serve 450,000 users and have outgoing costs like any other top site for example: our servers, power, rent, programs, and staff. Abandonia is something special. It is a library of old games for you to download. It is like an old gaming arcade with all the old games in their original format. Abandonia is a place where you can find great old games and have fun four hours and years. To protect our independence, we are dependent of our friends using the site. We run on donations averaging around 6 USD (5 Euro). If everyone reading this gave the price of a cup of coffee, our fundraiser would be made easier. If Abandonia is useful to you, take one minute to keep it online for another year. Please help us forget fundraising and get back to Abandonia.
From the mundane scenery of Shady Glen, the Master of Mischief has moved to a fantasyland of hidden treasures, helpful elves, and magic coins. He, the Master of Mischief, stole the crown and hid the treasures of the mountain. In order to get them back you must climb the mountain and enlist the help of the elves. Treasure Mountain started what became the Treasure Trilogy of the Super Solver Series.
As you climb the mountain you’ll need to keep track of two things, your nets and coins. Coins are earned by capturing elves. More coins are gained if that elf is carrying a scroll and you answer it’s question correctly. But every elf you catch costs you a net. You can buy new nets by dropping a number of coins near the appropriate spots, but coins are also needed to reveal the location of treasures and keys. Answer the elves questions and gets you a clue to where the key to the next level is hidden. Three clues make a description of one of the many items in the background. Drop a coin near it to receive the key. If an item only matches two out of three of the items of the description drop a coin near them too because there you’ll find one of the hidden treasures. For instance, if the treasure is hiding behind “Four Round Flowers” then treasures could be behind “Two Round Flowers”, or “Four Round Mushrooms”, or “Four Triangle Flowers,” whatever is to be found. Be sure to find as many toys as you can because that’s how you go up in rank.
At the top of the mountain under the Master of Mischief’s scrutinizing eye you return the toys you’ve found to the chest. You get to keep one and then back down the mountain to get more. As you play your stock of toys increases and you can visit them all. Each toy is animated (roughly) and you can play with them one at a time. But beware; collecting toys and getting to the next level can be addicting, especially when you realize that you’re just one more trip up the mountain to the next level.
Treasure Mountain is a reading, thinking, and math game for children aged 5-9. It was remade for Windows CD-Rom in 1994 with enhanced graphics and sound, if you can find it.