Dear Abandonia visitors: We are a small team that runs one of the largest DOS Games websites in the world. We have only 3 members of staff, but serve 450,000 users and have outgoing costs like any other top site for example: our servers, power, rent, programs, and staff. Abandonia is something special. It is a library of old games for you to download. It is like an old gaming arcade with all the old games in their original format. Abandonia is a place where you can find great old games and have fun four hours and years. To protect our independence, we are dependent of our friends using the site. We run on donations averaging around 6 USD (5 Euro). If everyone reading this gave the price of a cup of coffee, our fundraiser would be made easier. If Abandonia is useful to you, take one minute to keep it online for another year. Please help us forget fundraising and get back to Abandonia.

When Abandonia was founded it was to collect and present all old games where the copyright protection had been abandoned, hence the term ’abandonware’ and the site name We are still doing our best to keep the site open and free and will appreciate your support to help it stay that way.

‐ Thank you from the Abandonia Team

We are trying to make it easy for people in every country to donate. Please let us know how we could make it easier for you.

Please give whatever you can to help us.

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Quicksilver Software, Inc. profile
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Welcome to Quicksilver Software, Inc.
We create games that stand out from the crowd.

Located in Irvine, California, our company focuses on designing and developing first-rate strategy, simulation, and action/RPG titles for various platforms.

Our team includes a full art department with experienced 2D and 3D artists. These visionaries are now hard at work designing the user interfaces, alien races, and spacecraft for our latest titles.

We broke new ground in strategy gaming with top-rated titles such as Castles, Star Trek: Starfleet Command (adapted from the popular Star Fleet Battles tabletop game) and Conquest of the New World. Together, they have sold well over one million copies.

We were awarded "Classic Game of the Year" by Computer Games Magazine for our Activision title, Shanghai: Second Dynasty. Our four titles in this line have sold nearly a million copies.

We love making games. We've been making them for over seventeen years. And we're not about to slow down now.
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