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Old 19-04-2017, 06:01 PM   #1
twillight
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Default Free Starcraft

Blizzard made Starcraft: Brood Wars free, Win7+ compatible:

http://index.hu/tech/godmode/2017/04...eti_starcraft/
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Old 20-04-2017, 12:32 AM   #2
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Never liked Brood Wars...original Starcraft is great though.
Nice move nonetheless. I hope WarCraft and especially Diablo (+Hellfire) gets the same treatment.
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Old 20-04-2017, 11:05 PM   #3
twillight
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Warcraft runs in dosbox I think, and is just waaay outdated nao.

itink I made Diablo 1 run under win7, and it is NOT a good game, especially the multiplayer part not working for multiplayer (though everyone uses multiplayer of it as singleplayer as only that allows difficulty change. The single player mode's random questing was btw the most horrendous part of it when it counted as innovative either way).

Hellfire never belonged to Blizzard, so that of your hope is like a dinosaur: Big And Dead
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Old 29-04-2017, 01:22 AM   #4
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Warcraft may be outdated now, but it was part of the RTS history as well as Dune II.

Diablo I is not as bad as you might think. The features of the game that I remember are that the player can not run and the monsters of each dungeon are not reborn, or rather, the monsters do not appear indefinitely.
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Old 01-05-2017, 10:58 AM   #5
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Diablo I is not as bad as you might think. The features of the game that I remember are that the player can not run and the monsters of each dungeon are not reborn, or rather, the monsters do not appear indefinitely.
D1 IS as bad as I "think". Played it.
Ye, you could not run. At all. That's not a hugh issue though.

Real problems were:
- in Single Player Mode the quests were randomized, and the monsters did not respawn. People only played the mode to aquire a certain quest-related artifact, then they carried their character to the Multiplayer Mode (you only had to copy&paste your files intoa different folder on your machine). Once you've beaten Normal Difficulty you could donothing with your character normally.
- in Multiplayer Mode the quests were not random, most of them you could not meet at all. So trying out all the quests was a nightmare to do.
In Multiplayer Mode the monsters DID respawn every time you entered a game. Your character, and anything you hoarded into the town was kept.
The magic-system was terrible, the shop-system was crap, and the identification-process was a nightmare, that's why the otherwise lame monk of Hellfire got really popular.

D1 of course at least was not the heap of bugs D2 was, but its sluggish gameplay and bad design-choices justmakes it as bad as UFO: Enemy Unknown if you tried to get all the research and get the best crew.
Heck, I HATED that game when after 4/5th of the playthrough it turned out my entire crew was made useless idiots because the most important stat was the hidden psy-resistance #&@!

Total Annihilation - now that was something.

Btw, anyone knows how the level of the original Command&Conquer was beaten where you were with the good guys, had only a repair-pod, no income, no air-unit, and the enemy had a laser-tower?
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Old 02-05-2017, 01:20 AM   #6
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Originally Posted by twillight View Post
D1 IS as bad as I "think". Played it.
Ye, you could not run. At all. That's not a hugh issue though.

Real problems were:
- in Single Player Mode the quests were randomized, and the monsters did not respawn. People only played the mode to aquire a certain quest-related artifact, then they carried their character to the Multiplayer Mode (you only had to copy&paste your files intoa different folder on your machine). Once you've beaten Normal Difficulty you could donothing with your character normally.
- in Multiplayer Mode the quests were not random, most of them you could not meet at all. So trying out all the quests was a nightmare to do.
In Multiplayer Mode the monsters DID respawn every time you entered a game. Your character, and anything you hoarded into the town was kept.
The magic-system was terrible, the shop-system was crap, and the identification-process was a nightmare, that's why the otherwise lame monk of Hellfire got really popular.

D1 of course at least was not the heap of bugs D2 was, but its sluggish gameplay and bad design-choices justmakes it as bad as UFO: Enemy Unknown if you tried to get all the research and get the best crew.
Heck, I HATED that game when after 4/5th of the playthrough it turned out my entire crew was made useless idiots because the most important stat was the hidden psy-resistance #&@!

Total Annihilation - now that was something.

Btw, anyone knows how the level of the original Command&Conquer was beaten where you were with the good guys, had only a repair-pod, no income, no air-unit, and the enemy had a laser-tower?
Hi twillight,

To tell you the truth, I played this game, Diablo I, only a few times. And though I had the Hellfire Pack, I did not want to play it any more.

And another thing: I always used savegame editor in both Diablo I and Diablo II so that the bugs did not bother me ...

And I played Diablo III on PS3 because Blizzard would ban anyone who used editors, trainers and any modifications to the character of the game.
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Old 04-05-2017, 09:12 PM   #7
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Hi twillight,

And another thing: I always used savegame editor in both Diablo I and Diablo II so that the bugs did not bother me ...
While D1 was practically bug-free as far as I'm concerned, evensavegame-editors did not help with D2, which had a list of ... 150 bugs? The number growing with each "patch". I'd say D2 is The Most Buggy Game Of All Time.
They went from simple "multiplayer use only" items dropped in single player mode (Über keys) through the Inferno Bug (frame-based skills only doing fraction of their supposed damage) to certain vendor selling only ilvl1 items because typo in the game files it had everything, many thing being hardcoded bugs. Then we didn't even mentioned the game-balance issues...

So ye, the bugs DID bother you, unless you never tried anything creative. And even then you still suffered from things like infinite baal clones, the manaburn bug, and more (eg. the Immortal Sand Leaper Bug).

Heck, with Blizzard stating 1.13 not being the final patch, then discontinuing all support to D2, I dare say D3 is the promised patch for D2. So it should be free for all who already had D2!
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Old 05-05-2017, 12:04 AM   #8
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Originally Posted by twillight View Post
While D1 was practically bug-free as far as I'm concerned, evensavegame-editors did not help with D2, which had a list of ... 150 bugs? The number growing with each "patch". I'd say D2 is The Most Buggy Game Of All Time.
They went from simple "multiplayer use only" items dropped in single player mode (Über keys) through the Inferno Bug (frame-based skills only doing fraction of their supposed damage) to certain vendor selling only ilvl1 items because typo in the game files it had everything, many thing being hardcoded bugs. Then we didn't even mentioned the game-balance issues...

So ye, the bugs DID bother you, unless you never tried anything creative. And even then you still suffered from things like infinite baal clones, the manaburn bug, and more (eg. the Immortal Sand Leaper Bug).

Heck, with Blizzard stating 1.13 not being the final patch, then discontinuing all support to D2, I dare say D3 is the promised patch for D2. So it should be free for all who already had D2!
What displeased DB3 was those very annoying characteristics:

• It irritated me to have to collect magic pages (I do not know the correct name) to perfect the jewels;

• It irritated me when after collecting items to create magical weaponry, the random result of weaponry made you very frustrated. I really detest random effect on Blacksmith’s production;

• It irritated me when you want to explore the areas you’ve explored, that damn fog covers the map again and you have to explore the map again and be different from the previous map!

I’ve never been interested in Multiplayer Mode. And with the use of the editor, I could edit my items and armaments.

Regarding “fix patches”, I installed a few times, because I preferred to dedicate myself to other games.

I think you’ve been in Hell in the figurative and literal sense... Besides, the Blizzard Hellp was colder than the Absolute Zero...

EDIT:

I forgot to mention that I’m more interested in the history of the game, the characters, the gameplay and the difficulty than the modern and fascinating special effects.

For example, in the DB2 game, you had to eliminate the 3 DB characters: The female Archer (1st stage); The Sorcerer (2nd stage) and the Warrior (4th stage).

I prefer more type of RPG mixed with Adventure like Drakensang series, Dragon Age series and Mass Effect series than those that require more action like Diablo series or Torchlight.
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Old 06-05-2017, 06:48 AM   #9
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EDIT:

I forgot to mention that I’m more interested in the history of the game, the characters, the gameplay and the difficulty than the modern and fascinating special effects.

I prefer more type of RPG mixed with Adventure like Drakensang series, Dragon Age series and Mass Effect series than those that require more action like Diablo series or Torchlight.
Well, if you want D1-like gameplay, lore, and difficulty (in a sense), there's always Siege of Avalon.
The full game (the 6-chapter version) still works under win 7-10, only you have to disable the intro-video before launching the game. And it is "sensible" to alt+tab (aka. don't do that. You have to save and exit the whole game if you want to do something else).
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Old 07-05-2017, 02:08 AM   #10
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Well, if you want D1-like gameplay, lore, and difficulty (in a sense), there's always Siege of Avalon.
The full game (the 6-chapter version) still works under win 7-10, only you have to disable the intro-video before launching the game. And it is "sensible" to alt+tab (aka. don't do that. You have to save and exit the whole game if you want to do something else).
Thanks for the suggestions. By the way, I knew that the Icewind Dale is also focuses more on the story than it would be on hack-'n-slash like Torchlight.

As Drakensang series is from the same universe as the Realms of Arkania, I may be wrong, but I also think that the Realms of Arkania also focuses more on history. I also heard that the game, or rather, the caves, catacombs, etc. are EXTREMELY large.

Oh, The Witcher (at least the third) also focuses on the story, but it is very repetitive, with several small missions that you have to do. And a lot, but a lot of talk like Dragon Age and Mass Effect. It would be good to have the Witcher’s spell to skip many missions.

Another interesting series of games would be the King’s Bounty, because it is a mixture of RPG, Adventure and Strategy.
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