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Old 27-10-2005, 06:04 PM   #211
laiocfar
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:help: Going back to patches, the patch "antag" is only for make an more hostile AI?
Where i can get the other one?
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Old 27-10-2005, 09:21 PM   #212
Petter1979
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Yes antagonizer is the hostile AI patch, Maintenance patch should be the bit more improved AI(but i havent tested this much yet)


Maintenance patch:

http://www.logicfactory.com/support_ascendancy.htm
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Old 28-10-2005, 10:03 PM   #213
laiocfar
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Thanks petter, i will check it k:
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Old 30-10-2005, 02:15 AM   #214
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Quote:
Originally posted by Petter1979@Oct 26 2005, 06:16 PM
To get sound to work in Win XP with this game, use VDM Sound, get it here:
http://www.abandonia.com/main.php?nav=programs


install the program, when done do this:


Go to the directory where you have installed Ascendancy, then rightclick on the file Setsound.exe, you get a small popup and then chose: "Run With VDMS" > chose standart settings for VDMS.
With setsound.exe you are starting the soundcard setup program for ascendancy, choose this soundcard in the setup:
Creative Labs Sound Blaster or 100% compatible
When done exit.

Now you start the game, rightclick on the file Ascend.exe , and chose "Run with VDMS" > chose standart settings, and you should be ok, the sound should now work in Win XP.
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Old 30-10-2005, 09:40 AM   #215
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I have another good suggestion, this is about mouse speed in dosgames, if the mouse speed in ascendancy for example is slow you can use a program mousectl.com to speed it up.

you need to create a bat file in the ascendancy directory, called ex: ascend.bat

then you copy this following text into it:


Quote:
@echo off
mousectl.com 5,6,7,8,10,10,10,10
ascend.exe

Mousectl.com program needs 8 values seperated by a comma.
Some suggestions for speeds:
5,6,10,15,15,15,15,15
5,6,7,8,10,10,10,10


If you have the game without any of the 2 patches, you have ascend.exe after mousectl.com in the .bat file.
If you have the antagonizer patch, you replace ascend.exe
with antag.exe or if you have the maintenance patch, you replace ascend.exe with
patch.exe
If you are using VDMSound, you just rightclick on the .bat file you have created, and chose:
"Run with VDMS"


you can get the program mousectl.com from here: http://www.ufo-x.com/file/mousectl.zip
unzip the file into the ascendancy directory.
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Old 08-11-2005, 09:47 AM   #216
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This is one of the great turn base game ever made (for the date it was made). k:

There are several problems in this game which very annoying. One of those is the micro-management that always draws my back from advancing in later years... and makes me headache every turn.

I've to solve this by set all less important colonies to build only some orbit shields and use only large battle ship to protect the system then set all of them to Scientist take over or else. I usualy use only 1-2 ships to guard entire systems by post the ship at the lane that connect to enemy system (this would be easier if you can drive all of them out of your systems then manage them to enter your systems only throught red link only)

And have only Gaia or any high industry planet to be your ship yard and others medium planet to be scientific planet. I'm sure that you can servive by your core industry planet and your mighty ship. :Titan:

This can reduce a little bit troble with annoying micro management.
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Old 09-11-2005, 02:45 AM   #217
laiocfar
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U are very right Blank_box, very right.
Anyway best defense is a good ofense, ocuppy only enemy systems and donīt let nothing like shields, bases, yards, ships, etc. Anyway do this all turns is A REAL BIG problem of micro-management
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Old 09-11-2005, 02:35 PM   #218
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Another one problem is the politic...

AI in this game act like a child... They plan every thing too straight. This make Ascedency too simple to me because I don't want to make war only. They don't have anything in there mind but to make war, however, not challenge enough too.

In my view, the best politic in turn base games I've played is Alpha Centuries, AI in that game was born for politic. k: I betray one another one betray me... I remember that I have been surprised by my ally's atomic bomb at my capital city then the. :blink:

I just think that if AI in this game are verry cunning in both combat and politic will make this game challenge enough to play all the time, not like now that if you can survive long enough to gain more powerful fleet you can end this game.
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Old 09-11-2005, 04:13 PM   #219
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The thing that i hate of Alpha Centari was the graphic of the guy who carry a cart with a laser over it. I canīt explain why but i hate the guy with the cart. :angry:

Anyway Alpha Centauri, is a level more than Ascendancy. The last one lacks of decent AI so the game becomes boring when u are ruling the galaxy, even the alliance of all AIs with cheaper tecno and cheaper construction canīt set up some struggle to remind you that they are still a life. U canīt fail and lose only by getting the war against every opponents too early.
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Old 09-11-2005, 08:12 PM   #220
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The thing I disliked in Ascendancy, beside the poor AI, is the 2/3 of the galaxy rule, or whatever it is. You are kicking behind and taking names, and then because you colonize one too many planets, suddenly the game is over and you've won. I want to be able to make use of that new planet and go on to anhiliate the rest!

:Titan:
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