10-04-2005, 09:48 PM | #31 | ||
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um, for some reason my research team isnt... researching. I've had them working on suspension since the beginning of my game, and its been like 2 and a half years now. My team is 120 researchers, yet they still have not made any breakthrough. help!
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11-04-2005, 12:56 AM | #32 | ||
Join Date: Jan 2005
Location: ,
Posts: 149
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It takes a good 5 years to get any gain
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13-04-2005, 09:54 PM | #33 | ||
Join Date: Apr 2005
Location: ,
Posts: 19
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This game rocks, I completely love it, but the only problem is it's nigh impossible. The competition ALWAYS produces faster than me, ALWAYS comes out with the coolest stuff, and ALWAYS has my company one foot in the grave within 5 years. It's great but... so frustrating.
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HRH Christian IV Kingdom of Grunewald |
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14-04-2005, 06:59 PM | #34 | ||
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Well, I'm in 1936 now, and I've got $500.000.000 in the bank .
But actually it's not fun anymore now, with all that money... Will you loose that money somewhere in the game? |
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14-04-2005, 07:40 PM | #35 | ||
Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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You cxan lose all of that money really fast (but that's because this game has a bug).
If you start loosing a lot of money in a really short time - check out all the regions (it's usually middle east, but could be somwhere else too) - you probably won't even have a factory or aren't sellng cars there - but you're paying huge sums of money for advertising (like I said - probably a bug in the game). Be careful though - even without that - your workes may go on strike... But with that much money - you're probably able to overcome any kind of problems the game may throw at you (I did it with much less). Just try and develop the ultimate car (discover new body types, new engines... - make cool cars from what you have). But I can understand that a game doesn't represent a challenge any more after being so succesful so early on in the game. |
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15-04-2005, 03:21 AM | #36 | ||
Join Date: Jan 2005
Location: ,
Posts: 149
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Main car: Big, sleak, powerful and fully loaded.....can't go wrong....
Compact: Same as above with a 4 banger or hybrid engine. Truck: Long bed pickup or SUV. Whichever sells best at the time. |
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29-04-2005, 07:51 AM | #37 | ||
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I played this game years ago and only stubled across it yesterday. After playing it for most of the evening i realised how much it sucked me in.
A good tip for beginners is to start in the USA with 4 facteries and offices each supplying each other so that demand is met. also following other peoples advice and stick to around 50 workers per production line. And advertising really helps. I do have one question though... what difference does it make having more offices? |
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29-04-2005, 03:23 PM | #38 | ||
Join Date: Jan 2005
Location: ,
Posts: 149
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I think it may make you advertising more effective....never was able to figure that one out for certain.
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01-05-2005, 10:44 PM | #39 | ||
Join Date: Apr 2005
Location: Frankfort on the Main, Germany
Posts: 60
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This game is very complex. the grafix arent the thing that give you a "WOW" feeling, but its a very good game.
when you like this sort of games, you must try it out! and remember! :> it is a lot of work to create games! give every game a chance! :Brain: |
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03-05-2005, 09:19 PM | #40 | ||
Now here is my problem:
I've started the game in Europe. Designed a family sedan 94%, a van 92%, and a sport car 94%. Set up shop, hired workers, set up prod. lines and distribution. Put tech to work. Set prices, spend 3000$ to adv, etc... But look at this: MY CARS WON'T SELL!!!!! :ranting: My competitors income is about 30000$ and mine is 0$. How come? What did I done wrong? Am I missing something? Please help! It is really frustrating... :angry:
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The Master of Light and Darkness "Don't fight the bad things in life! Find the good one! They are everywhere! Don't spend your life fighting for goals you can never reach! Live for the moment!" BEWARE: I'm using the forums as a personal blog! |
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