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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Amsterdam, Netherlands
Posts: 132
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![]() Quote:
This opens host options where you can set the password. Its usually something you set before anyway. This is not the same as the serial code, its a way to make sure noone can steal your race designs etc As an edit, really read that wiki page, or those pages this game is from a time when they had to make a game interesting in some other way than graphics and easy interface. With the wrong specs you'll have your back against the wall in no-time And even on easy the AI expands fast, real fast, AND into your "territory" too well, lets add some more When you choose a major characteristic, think of this: Jack of all trades gives you big, big penetrating scanners. "no advanced scanners is no big deal Inner strength... Transports in orbit will HELP your colony grow. A galleon minelayer with some defences is deadly to AI AND helps to build your colony Build minelayers, lots of them Beam Weapons are better than Missile in the beginning Missiles rule as soon as you get better computers and the ships with the elect to hold em Matter Packets hurt, get a defender with some transport capacity on all border planets. better, get 10 Matter packets HURT, send them to anyone you suspect of not being able to catch em. they get 1/3rd of the matter and suffer a big bomb. Unless you picked the major trait related to this, since your packets may terraform planets Again, more minefields. 3 minelayers a place is better than one time 3 most things i picked are also on the wiki/help pages for this game, but i thought i make it shorter Last edited by Oskatat; 07-10-2011 at 09:46 PM. |
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