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Old 03-06-2011, 04:47 PM   #71
arete
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Uhura means "freedom" in Swahili.

What? Just saying.
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Old 05-06-2011, 12:27 AM   #72
Capo
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Question: I have to buy the jewel that costs 500 dinars in sharpeir ? I really hope not
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Old 05-06-2011, 06:34 AM   #73
twillight
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Quote:
Originally Posted by Capo View Post
Question: I have to buy the jewel that costs 500 dinars in sharpeir ? I really hope not
It is only mentioned in 1 faq, and called "too expensive, no data". No faq mentiones it giving any points or have any use.


PS: on the previous question wether fight a bandit first, or roam to find the moneychanger: While roaming free you don't use any skills. While fighting you do use. Just to make the picture complete before anyone chooses.
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Old 06-06-2011, 11:47 AM   #74
DarthHelmet86
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No you don't need to buy the jewel, even if you have enough money the Katta will not sell it to you.
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Old 12-06-2011, 09:11 PM   #75
Capo
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Overall i've really enjoyed this well crafted remake, a very good game but...
...but is far from perfection:
First of all in the first city you have 16 days with no really much to do, i've spent most of the time in the desert fighting random enemies....and here come the second flaw..
*spoiler* in the second city using a mage there isnt a single combat! I've spent days training and there isnt a combat at all! And what about the fighting saurus ? You can avoid that part entirely!
The last flaw is the arm wresting minigame, just horrible.

By the way i liked the new combat system, is tricky in the beginning but gives great satisfaction on the long run, is a shame you dont use it in the final part of the game. Now im curios to see the QfG3 combat system.

PS: now twilight will complain about the score
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Old 12-06-2011, 09:35 PM   #76
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High five Capo!
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Old 28-02-2012, 04:51 AM   #77
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Quote:
Originally Posted by mikhail View Post
Trick is, run out into the desert and find a brigand, kill him, search the body and voila. A dinar for a map.
Thanks! Of all the times I've played QfG2 this idea would never occur to me. Strange, how in QfG1 if you want something you would go out and fight some goblins, no question. However, in QfG2 everyone is trying to find the money changer first
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Old 28-02-2012, 05:09 AM   #78
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Going into the desert is meant to be a bad idea without a water pouch and even without the Saurus. You can die or get lost. Brigands aren't too hard to find but unlike QFG1 I don't think they have a spot they will always spawn so you have to trust on luck. Getting to the money changer is needed even with the map, you can't fast travel to a spot till you have been there, you just get an in game map to help you navigate. Using the map that came with the game I have never, ever had trouble getting to the money changer and it takes no time at all to do, with all my money changed I can buy everything I need then go out into the desert without the worry of dying from running out of water or getting lost.

This is really just a choice you can do this either way, it just seems walking in to the desert is a lot more risky, relying on luck to get a bandit and hoping it doesn't take too long for it to rock up so you don't die of thirst first. Or taking the safe route and just working with the map to get to the money changer.
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Old 28-02-2012, 10:29 AM   #79
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Well, the gold coins from Spielburg are the reason why everyone gets lost in the city maze. I only wanted to point at this, nothing else.
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Old 28-02-2012, 10:34 AM   #80
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The gold coins from Spielburg are the reason why everyone gets lost in the city maze. I only wanted to point at this, nothing else.
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