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#1 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2010
Location: ,
Posts: 6
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#2 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Euuurhh ... it's a Win9X game ...... bootable game?
I think that's where I leave you with your problems. KTHXBAAAAAI.
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Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
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#3 | ||
Join Date: May 2009
Location: Perth, Australia
Posts: 1,830
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![]() In other words just get Daemon tools lite, PowerISO or Alcohol120% mount the ISO form the cellar and click on the mounted CD drive with the mounted image on it. And your game will be bootable...dont worry about copying it too a real cd/dvd thats just doing more work then you need to.
Make sure you have extrated the ISO/bin/cue files from the download. Since I don't know whats actually in the download. |
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#4 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Are you talking about autorun feature here? That's hardly something to call 'bootable'. ISO cellar says it's CloneCD ..... captchaossega, when you wrote your CD did you point to the CUE file?
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#5 | ||
Join Date: May 2009
Location: Perth, Australia
Posts: 1,830
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![]() Shush Dos..you know what I mean.
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#6 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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#7 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2010
Location: ,
Posts: 6
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![]() Hello all.
I know I may look like a dummy, but want to make sure how to do it right. in my directory are: covers.rar shadowcrk.zip shadowman1.nfo shadowman1.r00 shadowman1.r01 shadowman1.r02 shadowman1.r03 shadowman1.r04 shadowman1.r05 shadowman1.r06 shadowman1.r07 shadowman1.r08 shadowman1.rar shadowman1.sfv shadwfix.zip sman-d3dcfg-bh.zip smfixexe.zip Do these need to be unzipped before I use Imgburn to burn them to a disk? Do I have to create an image file before I burn it to disk? I don't want just an image file that won't autorun, or a disk with simply the above contents which is what I got when I tried the 'write image to disk" that a previous suggestion said. Please have patient with me as am still learning this. Thanks. Capt C. |
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#8 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Hit shadowman1.rar to unzip the image file.
You can use WinRar or 7Zip to do this. Use a new folder to store all the files that are in the archive. You don't have to 'create' an image file, the CD image is in the archive. The post in the ISO cellar says it's a Clone CD image, so you'll get several files. One of them should be a *.CUE file. Use "Write image file to disk" option in ImgBurn. Point ImgBurn to the CUE file to burn the CD. [Edit] Now that I think about it, before you try to burn the CD maybe post what files you have. Sometimes the providers use an extra compressor. Can be ECM or such ..... then you need to do an extra manip before you can use the image.
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Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* Last edited by dosraider; 20-11-2010 at 02:04 AM. Reason: PFFFFFFFFFFFFFFFFFFFFFFFRRRRRRRRRRRRRrrttttttttttttttttttttttttt |
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2010
Location: ,
Posts: 202
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From the download link provided by r.u.s.s. (** indicate files I don't believe are essential): **covers.rar - Box cover and PC CD-ROM cover scanned image shots of the original game, BBFC 15 certificate warning labels, "Printed in EC" and Austrailian address for Acclaim distribution location. This works on inital testing although the lettering for confirmation on the Load/Save/Quit screen is different. If have you played any other version you would know what I meant. **shadowcrk.zip - claims it is "Crack for Shadowman v1.0 by S810 for UK version", also includes a shadowman.exe replacement. 731kb, dated 9/20/1999. **shadowman1.nfo - Info file, looks like it is from mobygames.com, relating to the release (does not include file listing but mentions ECM and RAR as compression types). Also includes super simplistic installation instructions. ------ shadowman1.r00 | shadowman1.r01 | shadowman1.r02 | shadowman1.r03 | shadowman1.r04 |--**** All of these files contain a SHADOWMAN1.img.ecm file of the same (large) size shadowman1.r05 | shadowman1.r06 | shadowman1.r07 | ------ shadowman1.r08 - Contains a SHADOWMAN1.img.ecm file (same size as above) . Also includes: SHADOWMAN1.sub, unecm.bat, and unecm.exe. shadowman1.rar - Contains: SHADOWMAN1.ccd, SHADOWMAN1.cue, SHADOWMAN1.img.ecm (same size as above), SHADOWMAN1.sub, unecm.bat, and unecm.exe. **shadowman1.sfv - hkSFV file used to verify file validate checksums. I downloaded the application and all 10 files required were CRC verified as 100% OK. **shadwfix.zip - claims to resolve "returning to the desktop or system freezes" issues and includes a Shadowman.exe replacement. 722kb, dated 6/18/1999. "Please Insert Your ShadowMan CD" dailog is displayed. **sman-d3dcfg-bh.zip - claims to be a " SHADOWMAN D3DCONFIG.EXE NO-CD crack". This would not run on my Windows 7 operating system, not even with XP service pack 2 as the launch setup. States it is a 32 bit non-compatible application. **smfixexe.zip - No text file included in the zip. I can only assume it is another Shadowman.exe replacement fix. 856kb, dated 8/19/1999. As with the shadowcrk.zip, this appears to be working upon initial testing. I don't want to burn a CD, play from a virtual drive or anything else since I know it kind of worked from my hard drive. With that in mind, this is what I did to get it to work from my hard drive: - Downloaded shadowman1.rar from the link r.u.s.s. provided (Thanks r.u.s.s.!!). - Used 7-Zip to extract the files from the RAR to a temporary directory. - Used UltraISO to extract the files using SHADOWMAN1.cue as the source, to an entirely different temporary install. - Used the D3DConfigUtility.exe that came with the download from Abandonia (just the EXE file, not SETUPREG.EXE). I copied this one over the D3DConfigUtility.exe that was extracted from the SHADOWMAN1.cue. - I tried this next step both ways. Executed D3DConfigUtility.exe and since Install or Cancel were the only options, I installed. I also executed Setup.exe and proceeded with the installation from there. NOTE: Music has to be selected as an additional option during the setup process, with the associated additional disk space usage increase. - After attempting with no success from every angle to get the ShadowMan.exe that came from the SHADOWMAN1.cue extraction to at least launch, I finally went through and tried the files from the above download and used the ShadowMan.exe that I downloaded from Abandonia. Then I checked out all of these other executables. Three out of four executables have been working upon initial testing. This resolved my initial issue I had with no music playback. Now there are two other known issues I am aware of which may or may not be resolved. One of the issues involves being dropped back to the desktop every time I died while playing the Asylum: Gateway level in the areas that were accessed using the Marcher Gad. Not before visits to Gateway or after (maybe because by then I was stronger and wiser and didn't die). The other "issue", which is actually beneficial if it would glitch out consistently, was in the way I play. I would find an unknown container(s), quicksave the game, then shoot the container(s) to determine the contents. If it was something I needed to resupply, like ammo or cadeaux, I would pick them up and continue. If it was health mana which disappears if not used or something I could possibly use in the near future but not right now, I would restore from the quicksave. This would often bring about the unexpected result of random quantities of extra gold skulls floating about in the vicinity. Odd...but not unpleasant. I don't know if I am going to play it all over again just to test out all of the working EXE files. I do know that I didn't have music initially though from the Abandonia download and yes, I did extract the music files and yes, I did download the file from Abandonia on more than one occasion, uninstalled the previous version and re-installed the latest copy with the same results. I also tried different XP configurations and even tried it on my XP notebook with the same results. Ok, shutting up now... Last edited by Ohne Mitleid; 15-12-2010 at 10:45 PM. |
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#10 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
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![]() I've met the first fights, and the game seems to have serious flaws.
First: not enough that there is no automap, but the colouration just cofuses you further. Second: life-replenishment comes from red bulbs. These come from killed monsters or from pots. But they disappear after a short while. What is a problem, as during fights you CAN be damaged. Seriously. And smashing the pots are required for gathering cadaveaurs too. So I say this is bad design. Now enemies: I met 2 kinds. Zombies are plentiful, but they are just target-pratice. Oh, don't try to "snipe", that has no use. But use the autoaim. Anyway, zombies when die blow up, damaging you if you are nearby. Someone really could mention this (either NPC you talk with). Ok, I know you're "ShadowMan" for long, but com'on, you're still a level 0 ShadowMan after all those years! The other kind of enemy was as I heared "slasher". They are stupid, but strong, and have a ranged-attack. When you get into shooting-distance (try the autoaim to determine this) they stop shooting whatever they use. But they are bad aimers anyway. Now when you get close they start to go berserk: they hit melee, and relativly fast go forward. This is the part where the AI lacks sanity: this berserking seems to work for a given time, during which they can not change direction. One other thing though what makes fights more difficult then comfortable: the monsters seem to regenerate to full health if you don't kill them by constant shooting. I mean if a monster needs 4 shot to be killed, but after the 3rd shot you miss, or something, you'll have to start all over again the whole procedure. (It seems the protagonist too says something rude when this happens.) |
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