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Old 01-03-2010, 04:12 PM   #241
calenth
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Third son of a nobleman with no obvious chance of inherintance or good prospect for marriage decided to build up his own fortune as travelling merchant (maybe working as a guard first, but showing better education then most guards risen to partnership). When both of his elder brothers died (for whatever reason) his father called him back home and made him an heir. Soon after he was knighted as it befits someone of his stature.

In regards to your other post, why some people have so much trouble understanding the charm of playing games from 90ies?

Ahh, there we go, registered =) thanks folks!

I think some people just get thrown by the first impressions of old graphics. I've gotten my nephews to play some old games, though, and the girlfriend did eventually come around when I showed her the High Sabbat.

Once I finish this playthrough I may write up a guide and post it, there's a lot of mis- and outdated information on the web for this game. For example, the Wild Hunt *can* require a saint your party already knows. There's also a nasty bug (at least in v.07 running in DOSBox) where any fire protection effects (Saint Polycarp, firewall potions, etc.) render your party permanently invulnerable to all strength damage (your party's natural "armor" is set equal to the fire protection armor, forever), which I think is why a lot of people find their parties becoming "godlike" in the late game. Weapon-buffing potions do appear to wear off, though, and with those you can still beat the wilderness dragons (though I can't verify if Hardarmor potions have the same permanent effect or not).

I did eventually find 36q throwing knives in Elberg -- I suspect it's random and connected to the quality of the bowyer in a given town.
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Old 02-03-2010, 06:39 AM   #242
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I don't know if I mentioned this before, but the thing I would really liked the game to have is some kind of automatic quest log, so I don't have to keep writing down 'Medici from Spayer needs Crown from Shrine NE of Wien' and stuff like that. It tends to get confusing and sometimes I pass a town without realising that there was a quest connected to it.
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Old 02-03-2010, 01:53 PM   #243
calenth
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I don't know if I mentioned this before, but the thing I would really liked the game to have is some kind of automatic quest log, so I don't have to keep writing down 'Medici from Spayer needs Crown from Shrine NE of Wien' and stuff like that. It tends to get confusing and sometimes I pass a town without realising that there was a quest connected to it.
Yeah, definitely. I'm not sure if anyone had thought of that yet though at the time the game came out.

If you look in the file section of the Darklands yahoo group, there's a character editor that also includes a quest tracker -- it scans your recent saved games and tells you what quests you've completed and have outstanding and for whom and where. It can do a lot of other things too, including fixing your character's combat sprites if they get hit with the green hair bug.
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Old 25-06-2010, 07:48 PM   #244
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Originally Posted by Borodin View Post
Quoting from the 124 page cluebook:
Which one would that be???

never mind, i got it... sorry.

Last edited by mattokun; 25-06-2010 at 08:07 PM.
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Old 15-08-2010, 01:23 PM   #245
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Default Darklands - German version

Does anyone know where to dl the German version of 'Darklands'?

Thx in advance!

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Old 15-08-2010, 02:14 PM   #246
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http://forgottenroots.de/index.php?way=game&gid=527
2 minutes of google...
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Old 26-08-2010, 02:42 AM   #247
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Seems great! I´ve read pretty far into the manual and created a party, I can´t wait to explore this game...

Still have a problem with the German version though I thought I had it but I can´t get it to work after all... I get a zip with disk1.ima - disk8.ima and I can´t figure out what I have to do with them to get the game installed...

I´ve found one thread about that issue but it goes right above my head:
http://www.gameboomers.com/forum/ubb...4865e2271c09e6

Oh well I guess I´ll have to live with the English version

Last edited by Lazy Lion; 26-08-2010 at 04:06 AM.
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Old 26-08-2010, 08:15 AM   #248
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Oh well I guess I´ll have to live with the English version
Not really, will take a look@teh *.ima files later today, if they are valid I"ll install the stuff and post the German version ..... patience.
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Old 26-08-2010, 09:44 AM   #249
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Dosraider, he hath great oldgame juju

Just don't get on his bad side, or he will destroy all your kingdoms with much shouting and rains of acid
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Old 26-08-2010, 10:25 AM   #250
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Quote:
Originally Posted by Lazy Lion View Post
Oh well I guess I´ll have to live with the English version
Not really, will take a look@teh *.ima files later today, if they are valid I"ll install the stuff and post the German version ..... patience.
And here ya go:

Darkland_Ger ready to run in dosbox
http://www.megaupload.com/?d=3Y9JCSAB

If you want to do it yourself: dark_ger._install_files.zip
http://www.megaupload.com/?d=XHIWLDDQ
All *.ima files are extracted, mount the dark_ger folder as floppy drive in dosbox and install game on virtual C:\ .
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