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Old 11-07-2008, 04:23 AM   #851
_r.u.s.s.
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because your computer is racist

seriously, we're not fortune tellers to know your pc specs, os, how did you try to run the game, etc..
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Old 11-07-2008, 05:59 AM   #852
The Fifth Horseman
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Quote:
I got the manual from way back in the topic by the way, but can't seem to find a certain thing I want. In the UFOpedia they mention about GRAV ball players getting out of the league when having more than 50% non-human parts... can I give my soldiers some as to perfect them, as well as the androids seeing you can't train them (logically, but annoying)?
First, sorry for late response.

Unfortunately, that text is just a blurb. It's not actually possible to cyborgize your soldiers or modify your androids.
Regarding the latter, remember they are completely immune to psionics: if you're confronting aliens with mind control abilities or large amounts of Brainsuckers, make them your forward scouts.

Quote:
As well, as to what medals are there and when you get them. I got this deadskull medal now on a few soldiers, with more than 10 kills, however an android of mine with 12 kills has got none... I would like to see the requirements for getting one.
I believe the medals are based not just on kills but also the mission count and service time. Possibly also the improvement percentage for the specific soldier.

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Why cant I save in apocalypse?
You can save in this game, this is 100% verified.
You're probably doing something wrong.
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Old 15-07-2008, 02:52 PM   #853
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I recently managed to get apocalypse working, thanx to new version of dosbox. I really loved it back in the days and even now it still has a lot going for it. Anyway one of the things always enjoyed was destroying whatever I was raiding, be it Marsec, Transtellar, any of the gangs (most commonly osiron) even Extropians.
In my latest raid vs Osiron I really out did myself. I raided the slums and got the map with large square building that sits on top of 7 pillars with eight pillar in the middle housing the lift and staircase on one side.
I had the idea of bringing down the entire 6 story house. Using disruptors and vortex mines I blew 3 rightmost pillars along with staircase. Entire eastern section started to fall apart. From the bottom to top it was literally raining buliding. It was fascinating. Among the wreckage it rained 7 or 8 osiron soldiers as well. they didn't make it.
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Old 15-07-2008, 03:21 PM   #854
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I once tried doing something to the extent, except arming all my agents with dual-wield Devastator Cannons. Was funny to watch buildings fold like card houses.
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Old 16-07-2008, 01:48 PM   #855
ruud316
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Default What the hell, is going on?!

What the hell, is going on?!

Some blobs come out of a hole, I chase and shoot down said blobs, how do I land and start a mission, are there no instructions?! Why god damb it why?

Why I tells ya!!!!

Arrrrrrrrrrrrrrrrrrrgh!!!!!:mad:

Etc!
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Old 16-07-2008, 02:36 PM   #856
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In order to begin crash site recovery, you need to load several troopers to a flying vehicle (don't forget to equip them!!!) and send said vehicle to the crash site.

And the manual is here: http://www.abandonia.com/files/extra...pse_Manual.zip
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Old 15-08-2008, 05:29 AM   #857
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Guys, i've got a big big problem. At the start of the game the Aliens get their asses kicked badly, but later they bring a big angry cannon and send my hovercars to hell. Im hopeless! Although I used to play EU on SuperHuman, I play this one on novice and still my ass is red from being kicked by alien ships!
Latter in game, when those pesky Selectoids or something come in to greet me, some new type of alien ship comes out and kicks my hovercar's ass so bad, his engine started crying. I bought That Hawk Warrior thingy, equiped it with the missile evasion matrix (why is a matrix SO BIG ???) and that thingy which gives you more chances to hit the target. And it still gets sent to hell.

Im hopless. What to do ? (I didn't mentioned that I have only six soldiers because every time they get kicked they're asses on a battle field they're grand parents from mars start crying so much, that mars was once again a ocean world. But never the less, now I'm okay with ground battles, but ships are still a thick in the ass.)
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Old 15-08-2008, 09:27 AM   #858
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Originally Posted by Dumblor View Post
Guys, i've got a big big problem. At the start of the game the Aliens get their asses kicked badly, but later they bring a big angry cannon and send my hovercars to hell. Im hopeless! Although I used to play EU on SuperHuman, I play this one on novice and still my ass is red from being kicked by alien ships!
Hoverbikes. Use them, love them. Upgrade their engines, load in targeting modules, upgrade their weapons (laser cannons, if you can afford the Elerium go for plasma guns, don't forget about a few Janitor and Prophet launchers.
A large enough swarm will eat most UFO types alive. :amused:
There's one UFO type which uses swarm-type ammunition, though, and for that you'll need Hawks.

Hovercars do best with long-range, high-accuracy weapon systems - like Prophet missiles.

Quote:
Latter in game, when those pesky Selectoids or something come in to greet me, some new type of alien ship comes out and kicks my hovercar's ass so bad, his engine started crying. I bought That Hawk Warrior thingy, equiped it with the missile evasion matrix (why is a matrix SO BIG ???) and that thingy which gives you more chances to hit the target. And it still gets sent to hell.
Only one Hawk? Lulz. I'm always buying two. Sometimes more. Raid Cult of sirius for extra guns, ammo and Psiclones to sell, if you need money.

Then equip each hawk with at least one evasion Matrix - altough two wouldn't hurt - and as many targeting systems as you can ram in there. Remember that it's best to load the large ones there first, since the more you put in the less increase in accuracy you get. 2 large targeting modules give you a 45% accuracy boost.

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Im hopless. What to do ? (I didn't mentioned that I have only six soldiers because every time they get kicked they're asses on a battle field they're grand parents from mars start crying so much, that mars was once again a ocean world. But never the less, now I'm okay with ground battles, but ships are still a thick in the ass.)
Six??? That's suicidal. In some of my games of Apocalypse I've used as many as 24 soldiers on a single mission. Six is a minimum strike-team that's only effective in the beginning.
Hire every recruit you can. You need a 12-man team ready for missions and a 6-man backup unit to rotate in for any troopers who lose more than 25% of their health.
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Old 16-08-2008, 09:05 AM   #859
Dumblor
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Thanks for the answers, but I still don't understand one thing. When you say swarm the Saucers with HBikes, how many do you mean ?

P.S. Yes, I raid Cult, and ussually get ~4-5 psyke thingies, but that ussually isn't enough. And later they get those mini-rocket-launchers, which kick my soldiers back to baby status, because I don't have PShield yet .

P.P.S. Six soldiers are enough for me even when skeletoids or whatever come out. And I don't have any choice. Even though i'm allied with MAlliance and S.E.L.F., I don't have many recruits. By the way, is that normal that sectoids ussually outpower humans IN ALL WAYS. Even strength !
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Old 16-08-2008, 09:42 AM   #860
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When you say swarm the Saucers with HBikes, how many do you mean ?
As many as you've got.

Quote:
Yes, I raid Cult, and ussually get ~4-5 psyke thingies, but that ussually isn't enough. And later they get those mini-rocket-launchers, which kick my soldiers back to baby status, because I don't have PShield yet .
You raid them once. I raid them several times. Usually five to eight in a single go.
Also, there's one uber-easy way of getting cash: stun raids against organizations you're allied with. http://www.abandonia.com/vbullet/sho...&postcount=541

Quote:
P.P.S. Six soldiers are enough for me even when skeletoids or whatever come out. And I don't have any choice. Even though i'm allied with MAlliance and S.E.L.F., I don't have many recruits. By the way, is that normal that sectoids ussually outpower humans IN ALL WAYS. Even strength !
I'm 99% sure that your heavy losses are caused by a too-agressive playing style. If you're careful enough, you shouldn't be losing any troops at the lowest difficulty level.
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