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#1 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Maybe you would be interested to share the name of this wonderful and glorious company with us poor fans who have no idea?
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Quote:
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Well, at http://www.masterofmagic2.com/ you'll find some info about potential candidates to release if not a sequel to MoM, at least something in the same vein
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Well, hell, it appears that Brad's since decided to go on the record about MoM2, and Atari's bungling. That being the case: yes, that's exactly what I was referring to. And the game Stardock's currently working on is the fantasy-based strategy title that is effectively their answer to MoM.
I should mention that Brad also doesn't intend to allow players to choose how many "books" of an individual spell school they want to max in at the start of the game. The books, he says, will be found while playing. But he again admits this is up for grabs, and if players in the open betatest want something else, he'll give way. A bit of trivia: when Brad's wife was in labor with their first kid, he was so engrossed playing a game in the waiting room that he never came in to take part in the birthing. Pure (if benevolent) geek, that man. I'm surprised his wife let him back in her bed. Last edited by Borodin; 05-01-2008 at 06:04 PM. |
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#5 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Wageningen, Netherlands
Posts: 16
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![]() As post from someone that can finish the Impossible, Powerful Magic, 4 opponents mode (so toughest).
Yeah, there is a modification (actually two) out there that allows multiplayer. I have a modification (at least not the second, maybe the first, I may have yet another...) and I have included a link where you can download it. It was not originally in the game. What is the advantage of Archers over Mages and visa versa? Archer can hit units with magic immunity - Sky Drake and Sorcery spells can give this. Mages have no trouble with protections from arrows again. - like skeletons are immune, and some magic items give. This site has loads of information to get started, and some insanely scores which you can read if you let the last wizard live as being quick does not yield as much points for your score as your inhabitants and stuff. Last edited by Deathsangel; 02-07-2008 at 08:13 PM. Reason: (found a site I was looking for) |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Settlement, Christmas Island
Posts: 31
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![]() Using Master of Magic with the latest DosBOX version i encounter no problem during the gameplay, with the correct cycles according to my system it even plays smoothly with sounds.
But, i notice that the waiting between 2 turns is strangely long, even when playing with only 1 AI wizard against mine. Is this normal ? or is this related to this version of DosBOX, as i noticed some DosBOX versions runs some games better than other.
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I know the cure for everything...beer |
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#7 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Hmm, I don't know, I have long waiting times between turns with all 4 opponents in advanced stages of the game only, when they've built up their cities and many units which they're moving along the map. Otherwise it's pretty smooth.
How many cycles have you set while playing the game? If it's less than 20000 that might explain it, set it to 24000-25000 if possible and that should help it. |
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Settlement, Christmas Island
Posts: 31
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![]() I was just at +/- 8000 cycles, as the games felt smooth (out of the waiting time during 2 turns) at that point, i will try to see if by increasing it i can lower that waiting time.
Thanks
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I know the cure for everything...beer |
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#9 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Alost, Belgium
Posts: 17
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![]() i can't run the game, i first gave 5000 exopanded memory (got that far) but then when i want to start it gives a black screen and stops any hints what to do?
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#10 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Try running the game in DOSBox.
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