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Old 25-09-2006, 08:41 AM   #71
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use loadfix when in DOSBox 0.65
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Old 25-09-2006, 04:05 PM   #72
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Japofran, Data, thank you very much. Now I can really enjoy the game.
                       
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Old 08-01-2007, 06:30 AM   #73
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lolol Out of frustration I randomely did "/run" and then "Prince" and it worked!
                       
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Old 26-03-2007, 12:02 AM   #74
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Typing loadfix in dosbox before trying to run the program is the only way I've gotten this to work at all. Once I [finally] got it working, I found I adored the game.

I've also got a theory on why some people [myself including] can't play this with just XP; I have a feeling it has to do with the backward capabilities [or lack thereof] of your graphics card. Only hint I'd ever gotten for why it was crashing is when I tried to run it using vdmsound, and got an error mentioning that it needed VESA memory or somethin'.
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Old 26-03-2007, 12:20 AM   #75
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Also, I found out why it likes to randomly crash.

It's apparently utterly dependant on a constant use of memory; if something disrupts it or otherwise puts the game on hold (even for just a moment), it'll crash.

Example. Start up a game. Tab out, click this window, and scroll up and down via mousewheel as fast as you can. It'll crash. [Or at least it did for me.]
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Old 27-03-2007, 03:41 AM   #76
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Anyone ever figure out what the difference between the donkey and the camel is? You'd think the camel would move faster over the deserts, but it doesn't seem to.

Also, what's the toggle 'movement' thing for? The one that toggles between green, yellow, and red? Doesn't seem to do anything.
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Old 28-03-2007, 06:02 PM   #77
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Camels are more resistant to (less likely to get killed by) sandstorms which occur in deserts, while donkeys are more resistant to landslides which occur in mountains. The green/yellow/red movement toggle lets you choose whether you want your units to move through the safest route, a middle case, or the fastest one. If you set a far away destination point for example at sea you'll see that if you select the green option the ship will try to follow the coastline as there are fewer pirates near it, and if you select the red one the ship will follow a straight line even though it means traversing deep sea.
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Old 30-03-2007, 08:26 PM   #78
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<div class='quotetop'>QUOTE(Japofran @ Mar 28 2007, 01:02 PM) [snapback]285345[/snapback]</div>
Quote:
Camels are more resistant to (less likely to get killed by) sandstorms which occur in deserts, while donkeys are more resistant to landslides which occur in mountains. The green/yellow/red movement toggle lets you choose whether you want your units to move through the safest route, a middle case, or the fastest one. If you set a far away destination point for example at sea you'll see that if you select the green option the ship will try to follow the coastline as there are fewer pirates near it, and if you select the red one the ship will follow a straight line even though it means traversing deep sea.
[/b]
Ahh. Thanks.
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Old 29-06-2007, 10:11 PM   #79
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Hi all!

I've got this game to work in DOSBox (using loadfix), and the first time I loaded it up, the sound worked. But now I can't get the sound to work - how can I change the settings to fix that?

The music is pretty good on this game.
                       
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Old 30-06-2007, 11:14 AM   #80
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there s a 'setsound.exe', run it and choose sound blaster
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