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Old 13-11-2006, 05:57 AM   #1
gregor
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<div class='quotetop'>QUOTE(Tulac @ Nov 11 2006, 04:13 PM) [snapback]266408[/snapback]</div>
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@Gregor: Hmm how about breaking into a mausoleum of some rich family in the normal world, I don't think anyone would like that, even if you don't intend to steal stuff (which I doubt you don't).
[/b]
well the tombs i understand, what i dont' understand is the forts (they attack you when you are outside (eventhough i managed to calm some down and get them on my side with admiration) and also the shrines - they are supposed to be worshipers there not dwellers. also funny how orcs standing outside the shrines are sometimes friendly while inside they attack you.

just a few more friendly people would be nice....

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Crantius Colto: Fear not. You are safe here with me.
Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not!
Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear.
Lifts-Her-Tail: But it is huge! It could take me all night!
Crantius Colto: Plenty of time, my sweet. Plenty of time.
From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind
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Old 13-11-2006, 11:40 PM   #2
Borodin
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<div class='quotetop'>QUOTE(gregor @ Nov 13 2006, 06:57 AM) [snapback]266620[/snapback]</div>
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also funny how orcs standing outside the shrines are sometimes friendly while inside they attack you.
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I found it curious that the orc outside one shrine didn't attack me until I came back out. Logically, he should have attacked me right away, when I arrived, or not at all. But then, logic is not something you find with abundance in most RPGs. Consider the Fallout games, or Arcanum, or Lionheart: you arrive somewhere, nobody knows you, and nearly everybody is willing to share their deepest, darkest plans with you--and ask you to further them. Strange behavior, that.
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