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![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2006
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Posts: 46
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![]() <div class='quotetop'>QUOTE(sarua @ Aug 26 2004, 07:56 AM) [snapback]10524[/snapback]</div>
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The reason that I love Myrran is that you have only one opponent on your plane. This give you time to make your heroes a real behind-kicking monsters. Then I fly around the capital with 2 units separately (spearmen starts at 12 o'clock, swordsmen at 6 o'clock, then move by spiral clockwise). When i enter a lair with Great Wyrm or another non flying MegaMonster I start cast confusion on those creatures, after several tries you can take them under control. And get a cool stuff at start of the game. Having a lot of different magic books helps to change spells with almost any wizard and you can find a lot of spells of different realms in ruins. Also I take a neutral cities of non-flying races. Just Fly and Confuse. |
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![]() <div class='quotetop'>QUOTE(Ahnassi @ Jun 1 2006, 04:22 AM) [snapback]233575[/snapback]</div>
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2006
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Posts: 46
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![]() <div class='quotetop'>QUOTE(Gamefreak @ Jun 1 2006, 04:44 PM) [snapback]233586[/snapback]</div>
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[/b][/quote] I am always play on Impossible 4 opponents. I played many times and only once or twice I had 2 opponents on Myrran BTW who knows what is "-4 spellsave"? what does it make? |
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