31-03-2006, 11:20 AM | #2261 | ||
Join Date: Mar 2006
Location: ,
Posts: 27
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There was a situation where I was on a mission in the desert. I took 2 HWPs, as I always do on missions with very little cover and one was destroyed from the word go and the other a short time later. Lucky for me my soldiers had hardly moved from the ship, so I got them back on board and aborted as I was not prepared to loose any of them. They all had good stats and previous missions behind them. Do you think I could have done something in this situation instead of aborting.
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31-03-2006, 02:30 PM | #2262 | ||
Join Date: Mar 2006
Location: ,
Posts: 4,613
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Yes I like to advance first with my most dispensable soldiers, it's cruel but that way it's them and not the experienced ones who get most exposed. And when I detect an alien I don't fire with the rookie if I don't have to, but with my expert marksmen at the rearguard. They can even try an aimed shot if they haven't moved and it seems advantageous. <!--QuoteBegin-laiocfar@Mar 31 2006, 06:05 AM I secure zones by lefting proximity mines. There is a big difference of playstitles if u rush into building or just blow them. I like to enter[/quote] We agree on that, I also like to clear buildings so that an alien doesn't go out after I've passed and attacks me from behind. I find difficult to secure open terrain with prox. 'nades, but it seems to me a good idea to leave them at the entrance of a building if you really don't want to enter, it's only that you'll have a hard time entering afterwards if you have to. And I like to clear areas in an orderly way, after all it's not important how much time you spend in ending the mission--except for terror attacks. And in terror attacks you shouldn't leave proxies at the entrance of unexplored buildings, a civ could get out and step on his death!
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31-03-2006, 02:44 PM | #2263 | ||
Join Date: Mar 2006
Location: ,
Posts: 4,613
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31-03-2006, 05:59 PM | #2264 | ||
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i have a problem... my game exits when it is on the ground mission... what shall i do??? :crazy:
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31-03-2006, 06:25 PM | #2265 | ||
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and also when i try to save my game there is no data and cause when i load it... back to the beginning. somebody help me!!! and where can i get te dos version? :crazy:
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01-04-2006, 01:54 AM | #2266 | ||
Join Date: Mar 2006
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Posts: 3
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01-04-2006, 12:53 PM | #2267 | ||
Join Date: Mar 2006
Location: ,
Posts: 27
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01-04-2006, 01:16 PM | #2268 | ||
Join Date: Mar 2006
Location: ,
Posts: 27
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01-04-2006, 07:21 PM | #2269 | ||
Join Date: Feb 2005
Location: Durban, South Africa
Posts: 162
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I just wanna say that after reading these posts my personal stratergy has so greatly improved that my men now cover each other and on terror missions the highest number of casualtys are never higher than 2.
It just shows that all the advice was excellent :monkey dance: Tip:when arming my men at bigining of missions i give them all but 1st two of my men in left hands proximity grenades and prime it at the start... |
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01-04-2006, 09:11 PM | #2270 | ||
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UFO is fab. Looking forward to being able to play it again.
One problem though, despite having the original CD rom I cant get dosbox to run it! So I thought OK then I'll do what every other numpty out there does and Download it. Still no joy :-( It will do one of 2 things. Either lock up, or start with scrambled graphics and then lock up. Suggestions? |
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