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Old 27-08-2005, 08:28 PM   #1621
shinfu
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oh, sorry. You are right. I mixed gameplay with something like.. immersion or feeling.
The game feels more authentic and believable with the original sounds. Of course
its okay to slim it down but it would be nice to mention it somewhere.

                       
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Old 28-08-2005, 10:28 PM   #1622
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guys, if you have graphical problems, try browsing this web a little, an unoficial patch or two are floating there that will prolly fix all these problems
http://www.xcomufo.com/x1dl.html
                       
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Old 31-08-2005, 06:42 PM   #1623
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Hey fellas,

I just started playing this UFO Defense game for the first time... it's awesome.

I wanted to know something and I guess this is the place to ask.

How many of those alien artifacts do I need to keep? I see I can sell them for a good chunk of change. I could use the cash but I don't want to limit my ability to conduct the research on the artifacts. Is one of each enough, or should I keep more?

Thanks. Andrew
                       
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Old 31-08-2005, 06:45 PM   #1624
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One of each is enough, but if you capture alien guns and research them, you should not sell them because they are better then what the humans have.
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Old 31-08-2005, 07:05 PM   #1625
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You should keep good stocks of Elerium and Alien Alloys, Alloys can be manufactured but Elerium can only be captured from the aliens and as such is very valuble and should not be sold (unless you have thousands and haven't got any store space left).
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Old 31-08-2005, 07:09 PM   #1626
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The game is great, but it crashes a lot... is there a patch for it, because it becomes really frustrating.
Anyway I love the game ! k:
                       
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Old 31-08-2005, 08:38 PM   #1627
Christian
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Started encountering Ethereals again. Damn, I am so getting my behind kicked by those.
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Old 31-08-2005, 10:53 PM   #1628
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Its fun when youve got those terror missions and youve got chyrsalids zombifying people, got a whole resident evil feel to it, had a great moment when i cleared most of the map except a warehouse (its always the warehouse )

Send in a squad of 3, apparently there were 5 zombies and 2chyrsalids in there, that later turned into 6 chyrsalids and 2 zombies, extra zombies/chyrsalids being kindly donated by my men, however i did have a contingency plan.

I chucked in a few HE's then blaster bombed the buidling, i just wish falling rubble did damage.

(yes i know that you dont actually get any falling rubble, would be cool nonetheless)
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Old 01-09-2005, 04:28 AM   #1629
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whenever I try to run ufo in windows, the screen isnt centered, and ufo defense is completely garbled. also when I try to run both of those in dosbox it says "this program cannot be run in dos mode. I was thrilled to death to find this site with these excellent games, any help anyone can provide would be greatly appreciated.
                       
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Old 01-09-2005, 07:21 AM   #1630
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Same thing here, but I found a solution: instead of starting "ufo defense.exe" start "ufo.exe". Oh, DOSBox says that thing because this is the collectors edition, I think, and it only works in windows. k:
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