Go Back   Forums > Community Chatterbox > Gaming Zone
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-01-2011, 02:33 PM   #1
kmonster
Abandonia Homie
 
kmonster's Avatar

 
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
Default Fallout Disquisitions

Quote:
Originally Posted by twillight View Post
Character Creation Tips:
The most important stat is Intelligence. For a first go have at least 4! The more the better, although 9-10 is only a "must" is you choose the Gifted Trait (best trait award goes to Gifted, lol).
Agility determines you AP, what determines how many shots you can deal in one turn. As Fallout 1's best weapon-cathegory is Big Guns (4 supermutants goes for one shot - sounds good?), even besides Fast Shot trait atleast 8 AP for start is heavily suggested at the beggining.
Get 4 Luck I say, as it don't effect this game too much (unlike in Fallout 2).
Endurance can be dropped to minimum.
Strenght should be 6 for begginers, but for more details check the weapons requirements in a FQ, decide what will be your tagged weapon-category, count in the bonuses (like Power Armor), and use that amount.
Charisma depends on what kind of play you want. With high charisma you can have NPC-comrades (the best one is the dog! And any of the others will mean unlimited storeage), and also many quests will have an alternative solution. If you don't care that, have it minimum. If you want a big party have 8 (if I remember correctly the max followers are only 4 for this game). If you want speech-options tagging speech skill is also suggested.
Perceptionshould be invested in too.

Also before deciding your stats, check the Perk-list! Perks have stat-requirements too, and most player goes with things like "Sniper" and such.
I agree with recommending exactly 6 strength, if you take less or more you might regret it depending on how you play the game.
I don't like big guns, they are heavy and and use lots of rare and expensive ammo.
In Fallout1 charisma doesn't affect the number of companions you can have or dialogues. Int grants dialogue options and the speech skill is checked for success.
If you take only 4 luck you might as well lower it to the minimum, it will hardly make a difference.
Endurance is very useful, with more hitpoints you don't die that fast. Take an even number.
Agility is the most useful stat. You need action points, no matter how you play the game.
Don't bother with perks you can't get before level 18. The game will be over then.

Last edited by kmonster; 04-01-2011 at 02:45 PM.
kmonster is offline                         Send a private message to kmonster
Reply With Quote
 


Similar Threads
Thread Thread Starter Forum Replies Last Post
Fallout homestarrunner Your Reviews 11 25-12-2008 06:52 AM
Fallout... Again Sean Gaming Zone 21 02-10-2005 07:36 AM
Fallout 1 & 2 Sean Tech Corner 13 12-09-2005 03:28 PM


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 04:01 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.