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Old 05-07-2010, 07:24 AM   #14
TotalAnarchy
Surviving the Dark Age
 
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Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
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Quote:
Originally Posted by Wicky View Post
The reason why most modern games are crap is because 2010's complexity to programming a new game beats the fantasy out of the software students' brains.
They are transformed from young men with fantasy into robotic databanks who can store a gazillion informations, like full-hd, environmental HDR, dolbysurrounded, triplebuffered, antialiased, softstenciled and physX'ed graphic engines. The minimum requirements to learn these is way too high, and so the gameplay suffers.
That can't be true, because today's games are so big, they have huge teams working on them. The idea is made by one person, the art by another, and the coding by others. The results are very polished games, but they tend to lack in originality.
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