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Old 05-11-2008, 07:35 PM   #11
Spoonman
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Join Date: Feb 2005
Location: Rotterdam, Netherlands
Posts: 373
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I hate it when really enjoyable games start to suck because of one point where you just can't get any further. Take Darkstar One for example. I love the brainless flying and shooting and repetive exploring of star systems. It's all allright to me no matter what the critics say. But what's up with that second flak gun mission? It's too hard, too annoying and just no fun after a million or so tries. It made me mad, and then sad. Now I try not to think about it anymore, and here I just failed.

Same goes for the final level of Psychonauts. It's an awesome and brilliant game, but damn that last burning fence at the top of the final circus tent. I will try that one again soon, but my nerves are not yet cooled down enough.
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