As the title states, you’re a part of a police force established to fight the cartels dealing in narcotics (drugs). Obviously such a cartel has an island of their own as well as their own military forces. But just make sure they’re secure, they have everything hidden in the underground tunnels (which is really handy against the air-raids).
But no matter how hard they try, they can’t get away from you! You enter the tunnel system shooting everything in site and put a stop to their criminal activities. Well at least that’s what you’ll be trying to do. It’s not as easy as you may think. The opposing forces outnumber you by far and you’ll need to be quite trigger happy to succeed.
The first thing you need to do is to redefine the keys. I don’t know why, but the arrow keys simply won’t work. Well just choose something that feels comfortable. It’s a slight nuisance that you’ll have to redefine the keys every time you start the game, but it’s not that big of a draw back.
Next you can see the map of the island and the tunnels. You can set the teams to certain tunnels, but it doesn’t really matter. You’ll need to clear all the tunnels anyway in order to win and this may prove tricky, because there’s no real map of the tunnel system (I guess the cartel classified it as top-secret). You do have a compass that shows you in which direction you’re going and you can try to orientate accordingly, but the tunnels are quite similar, so you get lost easily.
Now every time you encounter enemy forces, you’ll stop. You won’t be able to walk further. Usually you’ll have just a split second to react and shoot (especially if you’re faced with a larger group of enemies). You can shoot strait, to the left, to the right and at the sealing. With the down key you can switch between the weapons (you have two of them when you start). You can move left and right across the tunnel though (and you should if a bomb is thrown at you, because if you’re in area of explosion you won’t last long, but obviously they’re throwing some firecrackers, because just a foot or two away you’re out of the blast effect), but I suggest you stay close to a wall.
Every now and again you’ll come to a cross point between tunnels. This is where it’s easy to get lost. You should try and draw a map of the tunnel system to be able to orientate yourself.
This is more or less it for this game. It’s a solid shooter, but an interactive map would really come in handy. I also miss some mission briefings to begin with. Oh well, I guess you can’t have it all, but this does effect the overall mark I’m giving this game. It has good graphics, the sound effects are suitable, but nothing special, but because of the previously mentioned downsides it get no more then a weak three (read 2.7).
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