Summer Games II is a typical Epyx’s sports game. It’s sort of an extension to the Summer Games (that came out a year previously) and it’s all about the Summer Games that took place in 1984 in L.A. You have a range of 15 countries and if you don’t fancy any of them you can always be the athlete of Epyx (it’s their standard feature to include the Epyx logo as the 16th country). Every player can naturally select a different flag (you’re not all a part of the same Olympic team). The game also features two types of multiplayer (which clash with our Abandonian categorization of multiplayer modes).
In some events you compete against another player head to head (like in rowing or cycling), but in others (high jump) you compete in hot seat mode (taking turns). Then come the events, which you can practice individually (select an event and replay it as often as you like), compete in one event (chose just one event you like and compete in it against your friends), or all events in a row (you compete in all of the events, keeping scores for winning medals).
The events are as follows:
Triple Jump:
It’s important to keep running after you make the initial jump; otherwise your contestant will fall flat on the face. Rowing:Watch the rows, only move left or right in the optimal position.
High Jump:
When you reach the first pole prepare to jump, or else you’ll just run a circle of shame instead of breaking the high jump record.
Javelin:
Don’t get confused, you run by pressing enter and then press left or right to adjust the angle of the javelin before you release it.
Equestrian:
It’s just a fancy word for horse ridding. Make sure you jump over the obstacles, not to run into them.
Fencing:
Yes, you need to shish-ka-bob the other guy wearing the same clothes as you. Hurry up, the clock is ticking!
Cycling:
Remember, it’s called cycling, because you need to move your legs in a circle to peddle. It’s so much easier to make circular movements with the joystick then with the keyboard.
Kayak:
It’s time to hit the wild waters in your little kayak and make sure you pass through all the gates. The controls are deliberately strange, because I guess they were trying to compensate for the calmness of the water. In reality the river would be wild and controlling the kayak would be even more difficult – but in accordance with natural physics, but here the water doesn’t seem to be a problem.
So that’s about it. Have fun and remember, it’s not winning that matters most.
This archive is a floppy image and therefore you need to run it with appropriate tools. As usually DOSBox does the trick! After running DOSBox you need to BOOT the image:Boot X:\file.img --> naturally you need to put in the correct drive, path and image file name (and don’t forget the extention).