01-12-2008, 04:15 PM | #1 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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Balance of Power 1990
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and download (if available) |
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02-12-2008, 07:45 PM | #2 | ||
Join Date: Dec 2008
Location: Bolton, England
Posts: 6
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the first instruction in the game is "people who try to play it without reading the manual are wasting their time"
so where is the manual? |
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02-12-2008, 07:47 PM | #3 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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I'tl be up soon |
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02-12-2008, 07:51 PM | #4 | ||
Join Date: Dec 2008
Location: Bolton, England
Posts: 6
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thanks, i'll look out for it.
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02-12-2008, 08:34 PM | #5 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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There's something up, but its not working right now. I'l try again tomorrow.
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02-12-2008, 08:44 PM | #6 | ||
Join Date: Feb 2005
Location: Bad Konig, Germany
Posts: 3,565
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We can't upload extras at the moment.
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03-12-2008, 05:00 AM | #7 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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It's not that hard to figure out, thanks to the useful dropdown menus. The important thing to remember is that you want to expand your sphere of influence without ticking off the Soviets, who in turn are going to push to expand their SoI. Whomever does expand into the other--say, the US giving Cuba favored nation status, or the Soviet trying to set up a deal with the UK--the other superpower can raise the diplomatic pressure. If you're the US, the USSR does the pushing, and you threaten them into backing down, you gain diplomatic points. If they refuse to back down and you do, instead, they gain diplomatic points. If they refuse to back down, though, you can raise the diplomatic pressure with a more significant threat. Now, the diplomatic point losses are greater. I think there are 3 levels of diplomatic threat, as I recall, after which you go to nuclear war. At which point the game stops, because as Chris Crawford, the designer, remarks, there are no winners in a nuclear war.
Hope that wasn't too difficult to understand. |
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05-12-2008, 07:54 AM | #8 | ||
Join Date: Nov 2008
Location: Warszawa, Poland
Posts: 6
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heh, Tried it, but gave up after a while. The navigation between countries is a pain in the neck. I'd love to play something similar but with better interface.
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06-12-2008, 08:45 PM | #9 | ||
Join Date: May 2008
Location: Swan River, Canada
Posts: 842
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I've been trying to tell Chris to make a new version of his original BoP or BoP:1990, but he's working on his BoP: 21st century, which kind of drops allot of the gameplay....but...go here:
http://www.storytron.com/play-bop2k.php its still kinda early..so.....yea...
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Kugarfang: o hai guiz im trying to find this techno song from the radio and it goes like this: DUN duuuunnnn dudududududun SPLOOSH duuunnnnn We ate the horse. |
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10-01-2009, 07:15 PM | #10 | ||
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another Game with Extra-Error.
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