30-08-2004, 03:35 PM | #91 | ||
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Well, it's fixed now. Go and try it out...
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30-08-2004, 03:41 PM | #92 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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no thank you.
It doesn't really interest me to be honest.
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pat b |
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30-08-2004, 05:35 PM | #93 | ||
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The getaway: Crappy controls and short story. My fav part is it feels like a movie and a lot of Fcks in the game.
Silent Hill 3: Not saying its cappy but I am a big fan of the series, and it didn't live up to the other games. Dungeon Keeper 2: I don't know but I it wasn't as good as the first one. Roller Coaster Tycoon 2: The most dissapointment ever. The first one rocked but the second revolved around 6 flags. Day of Defeat Ver 1.0-3.0 : I was a HUGE fan of DOD, I played since vver 1.3b, but once Valve took over, the game SUCKED!!!!!! I don't play dod any more, I miss the old BETA versions (. The maps suck, the guns sound to soft, and tit dosn't feel like a WWII game, plus they removed nice features like bleeding and the atomic nade. |
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31-08-2004, 08:44 AM | #94 | ||
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Quote:
i loved DK but never relly like number 2
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My Reviews: Caveman Ughlympics, Crusader - No Remorse, Crusader - No Regret, Eye of the Beholder, Star Control, Star Control 2, Ultima VI - The False Prophet, Ultima VII - The Black Gate |
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31-08-2004, 08:53 AM | #95 | ||
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There were 2 addons for Dungeon Keeper 1 that I know of.
1. Deeper Dungeons - I have this one with Dungeon Keeper, as my version is Dungeon Keeper Gold. 2. Evil Keeper - heard about this one, but didn't have a chance to try it out... |
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11-01-2005, 02:40 PM | #96 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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Quote:
But among very visible titles, I'd say the worst was Ultima IX. Garriott could get away with claiming Ultima VIII was bad because of his lack of involvement, but he had no excuse, here: awful AI, rigid storyline, an action game rather than an RPG (as claimed in the press releases) with a terrible graphics engine and a ton of bugs. The distance between Ultima VII and Ultima IX was the distance walked by a stubborn developer who knew better than all his fans and everyone working around him about what made a good game. |
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11-01-2005, 02:47 PM | #97 | ||
Join Date: Nov 2004
Location: Shella, Kenya
Posts: 418
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Quote:
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11-01-2005, 02:49 PM | #98 | ||
Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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That has to be "Ring".
It was totally unplayable. And that on 5 cd's as well... The idea was cool, make a game based on Wagners 'Ring der Niebelungen', but it was poorly done... unfortunately I had high expectiation and payed the full price Moby Games review ... |
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11-01-2005, 03:12 PM | #99 | ||
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HMM...maybe that`s the problem..
Sometimes you just expect too much from games... I thought HL 2 was a real classic one...but now i`ve played it it's nothing more then a good game.. and that was dissapointing :not_ok:
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i jus luv abandonia!! |
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11-01-2005, 03:20 PM | #100 | ||
Join Date: Jul 2004
Location: Melbourne, Australia
Posts: 963
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I hired The Ring expecting big things because it was made by Cryo - the makers of the Atlantis games. But I didn't even bother to burn a copy for myself as it was really unwieldy and stodgy. I couldn't get into it.
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