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#81 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Leeds, England
Posts: 2,166
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![]() SS2 is great - not got it going on XP yet though
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#82 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: ,
Posts: 355
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![]() What do you mean? I ran around with all my stats upped hitting robots and hybrids with a wrench.
I also ran in with heavy weapons and used a pistol instead. |
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#83 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Whoever said that Sharron needs to be killed, you can have your wish!
When you are escaping UNATCO you can talk to her (handy, she sells scramble grenades) and then smash her to death with the weapon that does the least damage in your inventory (usually knife, crowbars suck as they are double the space of the baton for less damage) or indeed spawn loads of gas grenades and lob them all day long at her and she screams in pain BWAHAHAHA Or you can do as I did, which is kill no-one in the UNATCO HQ other than Manderly. I kill Anna on the jet, you see. (I plant a LAM next to the door that goes into Mendelev's cabin hehe) Oh by the way there are two different cut-scenes on the death of Manderly! The first is if you kill him after you hear him and Simons talking and the other is if you kill him before (Thanks for doing our dirty work... 'I thought you'd like the guy, a real hard-behind'... No, on the contrary, he was too soft for us. *ends message*). What I want to do is edit the game files so that you can kill Simons the first time you see him. That would be a bit bloody useful (fire a LAW into the room him and Manderly are in after mission 2 by opensesameing it!). I really hated having to take him on when he had his mods active. On the other hand, a LAW to the head does something like 2500 damage or something ridiculous. That would be perfect. That and missing out on the Supertanker mission and having a lot more in Hong Kong (the best missions of the game are there and I like the city itself). |
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#84 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Posts: 803
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![]() Hong Kong missions are fun, it's just the voice overs for the level are autrocious imo.
__________________
![]() http://www.last.fm/user/DeathDude/ Upcoming Concerts will be attending 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden!!, 7/27/08: Judas Priest |
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#85 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Stephens City, United States
Posts: 488
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![]() Yes, the entire game is great, but sometimes the voice acting gets on my nerves.
Personally, my favorite area is France. I like the NSF because they look cool :-) |
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#86 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Posts: 803
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![]() I agree the NSF have got some smooth looking costumes, very cool stuff, it'd would have been nice if there had been a choice if JC could've stayed loyal to UNATCO, change up the game a bit, oh well hopefully when the mod UNATCO Born comes out, whenever that will be, we'll get the chance for that.
__________________
![]() http://www.last.fm/user/DeathDude/ Upcoming Concerts will be attending 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden!!, 7/27/08: Judas Priest |
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#87 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Personally I think it all goes downhill after hongkong (barring that Sub Pen of whatever it is, 2nd last mission).
Paris is alright, although there are a quite frankly ridiculous amount of bots there and most of the people in that mission are annoying/armed, which is a shame. I loved the missions in NYC too. But the Supertanker was the pits... euch... it taekes ages to get anywhere, there are few enemy soldiers and the objectives are tedious... plus the sub pen you start in is boring and there isn't that much good for the plot either. But there you are. What was the challenge to start off with btw? |
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#88 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Stephens City, United States
Posts: 488
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![]() I would appreciate it if you actually read the thread!
The challenge was to go through the entire game and not kill anyone. |
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#89 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Shella, Kenya
Posts: 226
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![]() New counter-challenge:
Go through the game and kill everyone and everything. |
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#90 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() I've tried both, they're both OK.
I also tried an amusing version where, bar the first mission, I created a horde of those spitting creatures off the top of building by spawning them. They then proceeded to eat everyone on the map. Handy on that mission where you take out the warehouse |
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