Go Back   Forums > Abandonia.com > Games Discussion
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 23-03-2007, 09:02 AM   #711
Guest
Guest
Post

I wanna get that X-COM armor but I don`t know what to research. I don`t understand too much the research tree on gamespot.

Can you please tell me what does it has special (the X-COM armor)?

I hope the armor is light and hard and please tell me how does it lookes like.
                       
Reply With Quote
Old 23-03-2007, 03:28 PM   #712
The Fifth Horseman
FUTURE SCIENCE BASTARD
 
The Fifth Horseman's Avatar


 
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
Default

1.You need to research:
Personal Shield
AND
Disruptor Gun --> Devastator Cannon
AND
Light Disruptor Beam --> Medium Disruptor Beam --> Small Disruption Shield
This allows you to research X-Com Armor.

2. No special abilities as such, if you hoped for any.

3. It's nearly twice as hard as Megapol armor and weighs almost nothing (1/8th of Megapol suit weight or 1/5th of Marsec suit weight).

4. It's really hard to describe. A picture of it can be found here, near the bottom of the page.
__________________

"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
The Fifth Horseman is offline                         Send a private message to The Fifth Horseman
Reply With Quote
Old 23-03-2007, 08:55 PM   #713
Guest_The Wolf_*
Guest
Post

Wow!!!

I`ve tryed the X-COM Armor and it`s cool. I`ve tryed it with 2 personal shields and you`re almost invincible.

What must i research fore the teleporter? I`ve researched all that it is to research.

I understand the research tree now. I don`t know how to make the aliens have teleporters at them.

Should I try to increase score by attacking the Cult of Sirius? I really wanna try the teleporter.

Thank you. Please reply.
                       
Reply With Quote
Old 24-03-2007, 11:12 PM   #714
Dave
Mandolin & Spaghetti Soldier
 
Dave's Avatar

 
Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
Default

Is this game a good sequel of the other 2 XCom? Should I have to try it? The first was really....is really the best! But
I didn't like terror from the deep too much... <_<
__________________
Dave is offline                         Send a private message to Dave
Reply With Quote
Old 25-03-2007, 11:31 AM   #715
Guest_The Wolf_*
Guest
Post

Yes. You should try it cause it is different from the other 2.
.
You must defend just a city, not the whole world, and this is much harder and more cool. Another thing is that X-COM Apocalypse has a Real Time Strategy option and a Turned Based Game option. And this makes it more cool. I`l let you discover the other cool things of the game, but this if you only play it.

Come here daily cause I`l be here too (only if I don`t have a problem).
                       
Reply With Quote
Old 26-03-2007, 05:05 AM   #716
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
Default

Xcom 3 is nothing compared to UFO: Ennemy Unknown. All the development of the game been sent thru the real time combat system, so much that it's not really worth playing the game in turn per turn mode even tough you do have the choice to use either mode before every battle.

As a standalone game, Xcom 3 is allright. It's is a very pale imitation in comparison to the first one tough.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 26-03-2007, 01:05 PM   #717
The Fifth Horseman
FUTURE SCIENCE BASTARD
 
The Fifth Horseman's Avatar


 
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
Default

It depends. Personally, I find the fact that this one has _finally_ had any sort of enviroment physics implemented in the tactical mode a big plus. Remember the "levitating first floors" in UFO 1?

Quote:
I understand the research tree now. I don`t know how to make the aliens have teleporters at them.
Should I try to increase score by attacking the Cult of Sirius? I really wanna try the teleporter. biggrin.gif[/b]
That, and you can also try the "stun raids" - it's been explained a few times before in this thread, and it's a safe and fast way of increasing your score (and weapon stockpile) through the roof.
__________________

"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
The Fifth Horseman is offline                         Send a private message to The Fifth Horseman
Reply With Quote
Old 26-03-2007, 10:55 PM   #718
Dave
Mandolin & Spaghetti Soldier
 
Dave's Avatar

 
Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
Default

Ok thanks! I'm gonna give it a try... k:
__________________
Dave is offline                         Send a private message to Dave
Reply With Quote
Old 31-03-2007, 11:23 AM   #719
Guest_The Wolf_*
Guest
Post

Please reply fast at this one.

What score must I have for the teleporters to apear? Cause i wanna see those things.
                       
Reply With Quote
Old 01-04-2007, 07:06 PM   #720
Goldenbird05
Newbie

 
Join Date: Apr 2007
Location: ,
Posts: 18
Default

have anyone an german patch for it?
Goldenbird05 is offline                         Send a private message to Goldenbird05
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
X-com - Apocalypse Goldenbird05 Old Suggestions 2 06-04-2007 05:36 AM
X-com Apocalypse Help Me! legend45 Troubleshooting 1 04-09-2006 10:04 AM
Apocalypse Yobor Forum Games 73 21-09-2005 12:33 PM
X-com Apocalypse marko river General compatibility fixes 3 24-03-2005 04:47 PM


Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 10:18 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.