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Old 10-09-2005, 01:02 AM   #691
Blood-Pigggy
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The cosmic forces have now laid off for awhile.
Remember, whenever something bad happens, it's your fault. :w00t:
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Old 10-09-2005, 01:05 AM   #692
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Quote:
Originally posted by Blood-Pigggy@Sep 9 2005, 06:02 PM
The cosmic forces have now laid off for awhile.
Remember, whenever something bad happens, it's your fault. :w00t:
I'm fine with that...I wanna kick some alien behind and get more kills w00t!
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Old 10-09-2005, 01:08 AM   #693
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Reamus, I had a sudden urge to give you a big hug.
It's gone now, though...

Thank god.
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Old 10-09-2005, 08:41 AM   #694
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Huzzah! I didn't die or anything!
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Old 10-09-2005, 09:58 AM   #695
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Quote:
Originally posted by SupSuper@Sep 9 2005, 10:27 PM
Here's another one of my wacky plans to help on our troublesome situation. It's 23rd May 1999 and we've took care of the infiltrator UFO on Canada, though no idea if there were more we didn't detect.

Anyways, there's still a landed (large) UFO on USA, though it's not gonna stay there forever. So my reasoning is, to improve our score the best we can, I redirect Skyranger-1 to it so we can take care of it before it takes off. The alien base isn't going anywhere and since we still got a week later on this month we can take care of it later, and it'll look better on our score if we manage to take care of both the alien base AND a large ufo.

So what do you all think? Too risky or should I go with it?
We should do it.

Or, if no one wants to go, il be going alone...
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Old 10-09-2005, 10:38 AM   #696
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Get HE packs and get in that base is my advice. If we got the commander now we could just have some steady progress, building up our squads and attacking Cydonia when we felt that it would be a good time to, rather than having a lot of pressure on us.

By the way, do we have laser rifles yet? I just want to know as it would make the Cydonia attack easier, there being plenty of us and they need no clips, saving a lot of space which we can use for tanks and grenades etc.
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Old 10-09-2005, 10:51 AM   #697
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Quote:
Originally posted by SupSuper@Sep 9 2005, 10:27 PM
So what do you all think? Too risky or should I go with it?
I agree with you: let's go to that large UFO!
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Old 10-09-2005, 11:12 AM   #698
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And the base of course...
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Old 10-09-2005, 11:27 AM   #699
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*TheChosen sneaks in the skyranger*

Tc: We dont have much time, im going to the ufo base...alone

*Tc looks at the controls*

Tc: Damn, i should have paid more attention in the Flying class 101.

*Tc pushes some buttons*

Computer: Thank you, you have just ordered Pc Gamer for the next 60 years. If you want to continue, push the yellow button to destroy every PSP in the world.

Tc: Stupid Skyranger!

*Tc slams his fist on the controls. He pushes the eject button.....*
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Old 10-09-2005, 03:36 PM   #700
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Quote:
Originally posted by PrejudiceSucks@Sep 10 2005, 11:38 AM
Get HE packs and get in that base is my advice. If we got the commander now we could just have some steady progress, building up our squads and attacking Cydonia when we felt that it would be a good time to, rather than having a lot of pressure on us.

By the way, do we have laser rifles yet? I just want to know as it would make the Cydonia attack easier, there being plenty of us and they need no clips, saving a lot of space which we can use for tanks and grenades etc.
Cydonia doesn't just come instantly with a Commander.
First you need to capture and research a Leader to get The Martian Solution, only afterwards will Commanders show up (iirc) and you can get Cydonia Or Bust. Also, you need to research and manufacture an Avenger to be able to GO to Cydonia, and to research an Avenger you must first research the rest the other new crafts, and before that you need UFO Construction, and before that... well, go look at the tech tree yourself.

And yes, we do have laser rifles, check the first post. And, FYI, you don't need to teach me how to play, I've been playing UFO and TFTD for years

Anyways, the "votes" are in, first we take care of the remaining large UFO and then we go for the base... after I go, ugh, shopping
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