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Old 27-07-2005, 06:02 PM   #61
Deireath
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Quote:
Originally posted by Guest@Jun 7 2005, 03:14 AM
By the way if you want Syndicate, Syndicate Wars or any old DOS games that use dos4gw.exe to work on XP just go here http://dos32a.sourceforge.net/. Rename dos32a.exe to dos4gw.exe, replace the old one with the new one and bam, you got yourself win32 compatibility.

***********************

I tried this but for some odd reason my system would not allow me to move or delete the original dos4gw from the SWARS folder because it said it was being used by another person or program? Huh?
This was right after boot up with nothing else running.
Sorry, I know it is something simple but what am I missing.

Best

JMD
Simply run Windows in emergency mode (dunno how to write it in english, but when you boot system, press F8 in one moment, and choose right mode) and you can override ANY file !

hope this will help
                       
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Old 27-07-2005, 06:10 PM   #62
Deireath
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By the way, JMD could you send me that file because it looks link you gave doesn`t exists anymore?
                       
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Old 31-08-2005, 07:28 AM   #63
habzial
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Join Date: Aug 2005
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I just signed up, so I am going to do a large post regarding a few comments in the thread. Use the topic headers to skip past crap I am rambling about that you're not interested in.

(if Netscan doesn't pay off, load the game before you blew your money on it).

* Loot your enemies' corpses for weapons you have no use for but which you can resell.

* There are missions which do not cause game over when you fail them. This is not a bug, and the instructions even allude to such missions.
--- For Eurocorp these are missions 4 and... err... I think 10. I do not recall the mission(s) for The Church of the New Epoch. If any of you know the cult missions, please reply with them.
--- These missions are great for earning money and getting research done, especially Eurocorp mission 4. Just get some money, convert some agents, and/or kidnap scientists, then pause the game and select Quit. You will fail the mission, but keep anything you gained/lost during it.
--- You can beat the game with Eurocorp without ever beating mission 4. I believe the same is true for the cult.


(Edit: Made an important update on the PFF tip, added Other section and tips for it.)
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Old 24-10-2005, 06:57 PM   #64
Syndicatehero
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Don't use DOSBox. I'm using Virtual PC and the game runs fine on my Windows XP. I have laptop with 2 gigahertz Celeron processor. You have to have a high-end machine if you want to play the game with DOSBox.
                       
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Old 31-10-2005, 12:52 PM   #65
Gordo
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SyndicateHero

Haven't played around with Virtual PC much. How do you get a VPC "build" of DOS using legacy hardware going? Can you download one from anywhere?

Cheers
Gordo
                       
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Old 16-12-2005, 07:16 AM   #66
WarCheese
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Hello everyone:

As posted before, I think VDMS is better at running Syndicate Wars than DosBox. It's faster, the sound effect is complete. However, I am not able to get the game music to work while under VDMS. I am using Win2000. Can anyone help me?

Cheers.

WarCheese
                       
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Old 05-01-2006, 11:04 PM   #67
mojo
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hi.
i'm new to the game,
somebody please answer these questions:

1. how mission income/outcome is calculated
2. what is the role of bar of agent info, that can be set right/red or left/blue.

or maybe, you can point me, where i can find manual

thanks.
                       
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Old 18-02-2006, 07:58 PM   #68
jrbradley
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I believe Syndicate Wars is one of the greatest games ever, secononly to the undisputable king, X-Com (the orginal).

However, I am completely stuck on level 18 of the church missions. It is the one where you have to go to Bangkok and persuade unguided citizens that Eurocorp have captured and are holding prisioner.

The Eurocorp base is on an island on one side of the map accessible only by rail. The city is full of unguided and doing anything other than sticking to the riverbank will trigger explosions under your agents. There is also frequent satalitte rain.

Does anyone recall how to complete this mission. I can rob the bank, I can exterminate all Eurocorp agents. But I cannot figure out how to get that guy who stands by the dome and won't die. Do I need to persuade him? and if so, how I can't seem to get enough persuading power to do so.

Please Help
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Old 19-02-2006, 01:26 PM   #69
*Happy*
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Quote:
Originally posted by jrbradley@Feb 18 2006, 08:58 PM
I believe Syndicate Wars is one of the greatest games ever, secononly to the undisputable king, X-Com (the orginal).

However, I am completely stuck on level 18 of the church missions. It is the one where you have to go to Bangkok and persuade unguided citizens that Eurocorp have captured and are holding prisioner.

The Eurocorp base is on an island on one side of the map accessible only by rail. The city is full of unguided and doing anything other than sticking to the riverbank will trigger explosions under your agents. There is also frequent satalitte rain.

Does anyone recall how to complete this mission. I can rob the bank, I can exterminate all Eurocorp agents. But I cannot figure out how to get that guy who stands by the dome and won't die. Do I need to persuade him? and if so, how I can't seem to get enough persuading power to do so.

Please Help
Yeah, mission 18 is really tough. The explosions are either explosives or Trigger Wire. Trigger Wire is hard to spot and explodes if you try to move through it, but it doesn't do very much damage. The explosions under your agents are probably caused by explosives (its been a long time since I played, don't take my word for it) - if you kill an enemy who was carrying an explosive the explosive will blow up in a few seconds. There are 2 solutions - get away quickly or pick it up.

To persuade the agent/soldier (can't remember which) you must persuade a lot of civilians first. So clear out the island, go back to the city and persuade 20 civilians If he's a soldier (appears as a pink blip on the radar) you'll only need 15. That should do it.

I don't remember the map well, but I know that police and unguided are worth 2 civilians when persuading something, but need 6 (police) or 10 (unguided) civilians to be persuaded themselves. So instead of persuading 20 civilians you could persuade 10 civilians and 5 unguided.
                       
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Old 21-02-2006, 04:02 AM   #70
jrbradley
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Thanks, I'll keep trying it then. That has been my general plan, but trying to do it all in one go....

After a while the guy you need to persuade self explodes or something too.
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