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Old 14-02-2005, 06:45 AM   #61
GrimReaper84
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Quote:
Originally posted by bigboy@Feb 13 2005, 10:09 PM
got sounds but no music help?
:help:
If you're useing Dosbox set up for adlib with the last port setting, that's what I used and I have full sound & music..... now if i could just find something to translate those damm signposts....
                       
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Old 15-02-2005, 01:06 PM   #62
Mad-E-Fact
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Here are Gargish and Runic translation tables:

http://www.omniglot.com/writing/gargish.htm
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Old 01-03-2005, 03:49 PM   #63
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i used it in dosbox and sound effects work but not the awsome music any ideas?
                       
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Old 03-03-2005, 02:41 AM   #64
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There's something I never understood, in Ultima VI it seemed as those in Skara Brae that they were hinting at the idea that Quenton wasn't killed by gargoyles. I've looked around on the net to see if there's a more complete walk thru, wondering if maybe this is something I always over looked?
                       
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Old 03-03-2005, 04:20 AM   #65
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About Quenton, i'm also curious about solving the mystery. Later i found on the net that this Quenton-stuff can't be solved, and the actual murderer (Michael, the fighter who lives in the small house before skara brae) will be persecuted in Yew for his crimes. Just one question.. when will that time comes? LOL
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Old 03-03-2005, 10:56 AM   #66
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to get sound and music
run install.exe
H
C
select vga (5)
y
1
d
y
1

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Old 14-03-2005, 12:07 AM   #67
liquid
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Why dont you guys use bochs...
                       
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Old 23-03-2005, 08:45 AM   #68
Mad-E-Fact
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If you already have acreated a character, you have to select "Journey onward" from the game menu. If you want to start a new one, I think the only way is to delete the game and install anew. Ultima6 supports only one character at a time. :/
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Old 03-04-2005, 11:50 PM   #69
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Theres an multiplayer online rpg called euo that is very similar to ultima 5... The graphics arent as good, but its an awesome game... u should try it out. I think its @ euo.swut.net
                       
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Old 21-04-2005, 09:18 AM   #70
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Grrr... I've got the sound running in DOSBox, but it only plays the music, not the sound effects. I remember dropping glasses and hearing them break - is there any way I can get both the sound f/x and the music at the same time?
                       
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