Go Back   Forums > Abandonia.com > Games Discussion
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 10-01-2007, 10:23 AM   #1
The Fifth Horseman
FUTURE SCIENCE BASTARD
 
The Fifth Horseman's Avatar


 
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
Default

Sure.
Dynamic core
Cycles increase
And frameskip

Works wonders, but you want to use v0.65 of Dosbox for this (v0.63 was crashing almost constantly when you tried to run it in Dynamic core mode... ugh).
__________________

"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
The Fifth Horseman is offline                         Send a private message to The Fifth Horseman
Reply With Quote
Old 16-01-2007, 05:39 AM   #2
Iczelion
Newbie

 
Join Date: Jan 2007
Location: Tacks Beach, Canada
Posts: 3
Default

ok thx for everything guys tha game runs awsome now gawt it set to 20000 on dosbox LOL.... runs perfectly, but i was wondering.... since i did love this game with the music cuz it sets the mood... anychance can sumone please copy their music folder in this game and make a link to d/l it... or if anybody knows any links to a working music folder fer this game i would greatly appreciate it so i can d/l it and set this game up with music for the full experience :P

Thx again everybody ur all awsome,
Icz.
Iczelion is offline                         Send a private message to Iczelion
Reply With Quote
Old 17-01-2007, 10:34 AM   #3
The Fifth Horseman
FUTURE SCIENCE BASTARD
 
The Fifth Horseman's Avatar


 
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
Default

The music took up several hundred MB. Just can't be done.

If you want this game so much, stay around until you earn 100 posts - that will give you access to ISO Cellar forum, where -if you are lucky- you may find a link to an ISO image of this game.
__________________

"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
The Fifth Horseman is offline                         Send a private message to The Fifth Horseman
Reply With Quote
Old 17-01-2007, 10:52 AM   #4
Tom Henrik
10 GOSUB Abandonia
20 GOTO 10


 
Join Date: May 2004
Location: Orlando, United States
Posts: 4,787
Send a message via AIM to Tom Henrik Send a message via MSN to Tom Henrik
Default

X-COM: Apocalypse has been changed into Protected status. This is simply due to the fact that it had slipped us by that MicroProse was a subsidiary of Atari - and thus is under ESA Protection.

Don't worry too much, though. The game should be up and running again in just one year's time.
__________________
ViGERP AKA what I have been working on these last couple of years...
Tom Henrik is offline                         Send a private message to Tom Henrik
Reply With Quote
Old 20-01-2007, 02:44 AM   #5
crwydryny
Newbie

 
Join Date: Jan 2007
Location: ,
Posts: 6
Default

<div class='quotetop'>QUOTE(Tom Henrik @ Jan 17 2007, 11:52 AM) [snapback]275331[/snapback]</div>
Quote:
X-COM: Apocalypse has been changed into Protected status. This is simply due to the fact that it had slipped us by that MicroProse was a subsidiary of Atari - and thus is under ESA Protection.

Don't worry too much, though. The game should be up and running again in just one year's time.
[/b]
wow must be my lucky week I must have downloaded it the day before it was chainged to protected good thing too as i lost my old copy I had when my computer died. not as good as the original but for some reason I just love the diversity of this game. now if you'll exscuse me my small fleet of ships are about to go up against the combined forces of the aliens and psyke, and to think they were my alies just yesterday *mumbles something about backstabbers* LOL
crwydryny is offline                         Send a private message to crwydryny
Reply With Quote
Old 22-01-2007, 10:28 AM   #6
hellokits
Newbie

 
Join Date: Dec 2004
Location: ,
Posts: 6
Default

Can anyone help me out, im having trouble browsing abandonia, as it is too slow (no idea why). I need help with the Organic Factory, using the search function, there is a mention of the factory, but I have no idea which thread page. If anybody be kind enough to browse through and link me to it, then i'll be thankful. Or maybe copy paste the message if it is there.
hellokits is offline                         Send a private message to hellokits
Reply With Quote
Old 22-01-2007, 12:36 PM   #7
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
Default

Maybe if you just tell us what the problem might be, we could be able to help you out?
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 28-01-2007, 01:12 PM   #8
Jakub Daniel
Newbie

 
Join Date: Jan 2007
Location: ,
Posts: 2
Default

Hi i'm sorry if this has already been discussed here but i didn't find solution for me. i wonder if it's possible to recover vehicle+personal teleporter if i have already destroyed some alien buildings.
I would like to have everything researched

I have destroyed:
Sleeping chembers
Food chamber
Alien farm
Maintenance factory
Incubator
Control chamber
Spawning chamber

and i am waiting with destroying the Organic factory cause i hope it will still produce some tech.
but at least 3 weeks after last building of the list above was destroyed still no ufos has appeared

in my researches i'm missing only: personal teleporter, vehicle teleporter, overspawn, owerspawn autopsy

i'm sorry for my english

i would be thankful for advices how to recover these tech.
Jakub Daniel is offline                         Send a private message to Jakub Daniel
Reply With Quote
Old 28-01-2007, 10:00 PM   #9
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
Default

It's too late. The Aliens don't regenerate their buildings, and at that point there is no more UFO which can be produced... So you are pretty much screwed.

I don't understand how come you don't have both teleporters tough. I usually have them way before I even consider going in the Alien dimention. As for the Overspawn, it only happen when the Aliens are doing relatively well. If you played an Uber game (especially if cheating), it's normal that you never seen it.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 29-01-2007, 03:27 PM   #10
Jakub Daniel
Newbie

 
Join Date: Jan 2007
Location: ,
Posts: 2
Default

<div class='quotetop'>QUOTE(Eagle of Fire @ Jan 29 2007, 12:00 AM) [snapback]276920[/snapback]</div>
Quote:
It's too late. The Aliens don't regenerate their buildings, and at that point there is no more UFO which can be produced... So you are pretty much screwed.

I don't understand how come you don't have both teleporters tough. I usually have them way before I even consider going in the Alien dimention. As for the Overspawn, it only happen when the Aliens are doing relatively well. If you played an Uber game (especially if cheating), it's normal that you never seen it.
[/b]

sorry? hey i'm not cheating ... it is first time i play it and i know how to research the ufos so i rather played it on the lowest difficulty level. i have played it several times before but only know i found out how to make some progress .. i might have some save from earlier stage of game so i hope they will make it ... I have cleared whole city and have 3 bases so everything goes quite fast now especialy if i destroy all enemies even before they can make it through the gates to our city

thank ya for quick reply
Jakub Daniel is offline                         Send a private message to Jakub Daniel
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
X-com - Apocalypse Goldenbird05 Old Suggestions 2 06-04-2007 05:36 AM
X-com Apocalypse Help Me! legend45 Troubleshooting 1 04-09-2006 10:04 AM
Apocalypse Yobor Forum Games 73 21-09-2005 12:33 PM
X-com Apocalypse marko river General compatibility fixes 3 24-03-2005 04:47 PM


Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 04:25 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.