10-06-2005, 01:06 PM | #31 | ||
Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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Looks good k:
Are you planning on finishing it? |
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10-06-2005, 01:09 PM | #32 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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Hah, no.
I got stuck creating a sound-puzzle in which you need to repair a musicbox tube so that it plays the correct tune. The sound puzzle is an integral part of the game and with it just failing miserably I just gave up on the game. Perhaps I'll upload the original little tune I wrote for it (after all the trouble I went through i couldn't stand lsitening to it, but appearently I couldn't get myself to delete it)
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10-06-2005, 01:52 PM | #33 | ||
Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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Geh! I have the same sort of thing with a couple of .xm's I made 10 years ago. I've heard them so many times, I can't stand them anymore, but deleting them seems... wrong somehow...
Btw. what kind of engine did you use? Or was it more like AGS? |
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10-06-2005, 01:58 PM | #34 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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My brother was helping me program it from scratch, we had some very basic scripting ready.. it was nowhere near done.
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10-06-2005, 02:58 PM | #35 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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Here is a somewhat older picture:
I think the stronghold in the picture is actually in England. EDIT: and I just noticed that, when i created it, I forgot to capitalize the S in Schloss.
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10-06-2005, 06:25 PM | #36 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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The end of the first act in Rome, Italy.
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10-06-2005, 08:57 PM | #37 | ||
Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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These are really great screenshots, it's a shame for this project to go to waste though...
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[14-12, 16:08] TotalAnarchy: but the greatest crime porn has done is the fact that it's all fake and emotionless, that's why I prefer anime hentai frankly |
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10-06-2005, 09:02 PM | #38 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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Thanks.
Another reason I had to stop was that I was running out of stock pictures. The backgrounds were easy enough to get... but characters were another things. They had to fit the role, I had to have atleast 2/3 of them on the picture and I had to extract them from the backgound (which isn't easy) so i was quickly running out of characters.
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10-06-2005, 09:21 PM | #39 | ||
Join Date: Mar 2005
Location: Kobenhavn, Denmark
Posts: 422
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Yeah, it looks like it would have been a really good game, and I would definitely have played it. Too bad you don't plan on finishing it.
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11-06-2005, 10:35 AM | #40 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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here is a picture of the Musicbox puzzle of doom.
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