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Old 12-07-2007, 02:02 PM   #1
The Fifth Horseman
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And I did. DRu35's are recommended means of getting rid of the guards arounf the landing point. Then dump the empty launchers, ignore the first gate and get around the building to enter via a second entrance - this will let you avoid some of the fights.

Also, it's possible to pass the mission with two (not counting the DRu35's) weapons per DOLL. This is probably the fastest way to do it, but cuts it close with the ammo near the end. I'll have to try it again later, with maxed out AP quota. >


I've figured out how to exploit the first mission for maximum XP - it's ridiculously simple, and involves going against the specified mission objectives (not destroying the dam). LOL You end up fighting the enemy armored force you were supposed to cut off.
And since the goal remains incomplete, you can run around building up AP and then finish the mission whenever you want.
Lots of easy power-building there.
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Old 12-07-2007, 09:41 PM   #2
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Hey 5th, I can't seem to get the saves.. mind posting it again?
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Old 13-07-2007, 12:08 PM   #3
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<div class='quotetop'>QUOTE(stanf @ Jul 12 2007, 11:41 PM) [snapback]299159[/snapback]</div>
Quote:
Hey 5th, I can't seem to get the saves.. mind posting it again?
[/b]
It appears the file got deleted from the server.
I will re-upload it as soon as possible, but - since I don't have it on hand right now - that means Monday.
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Old 13-07-2007, 05:27 AM   #4
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The first mission trick looks impressive
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Old 16-07-2007, 08:19 AM   #5
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Looks like neither of my interia.pl WWW accounts is functional, for some odd reason.

So: Rapidshare - Guide + Saves + Crack

I've spent the weekend on trying to get the maximum XP out of Mission 1. Right now, I'm 21 hours into it (you're reading that right), and still training the DOLLs for maximum AP. As of now, out little miss super-trooper (Hardy, of course :P) has base unmodified AP of 39 (and I'll try and get it even higher), while her squadmates range between 34 and 37.
Just took a little persistence to run them around to and fro for... oh, last 17 hours of game time.
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Old 16-07-2007, 04:32 PM   #6
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You better give them a break or they will shoot the officier in charge, that means you
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Old 16-07-2007, 04:34 PM   #7
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As soon as all have maxed-out AP, I will. :P
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Old 16-08-2007, 02:35 PM   #8
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Simply ingenious, Fifth.
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Old 16-08-2007, 03:00 PM   #9
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Hopefully my drives survived last Saturday and the save didn't get lost.

I've been working on it a bit before that... incident, and all pilots had upwards of 38 base AP, and if my calculations regarding max AP for stats are correct, it's possible to have as much as 52 AP (and it's the base unmodified value I'm talking about!).
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Old 17-08-2007, 09:01 PM   #10
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How did you figure that that would work?
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