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Old 06-03-2010, 10:10 AM   #211
bopgah
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Quote:
Originally Posted by dosraider View Post
I'm not so sure about that .... the 'illegal command' you get is typical for /wrong mounts/typos/....

Whilst in your settlers dir (in dosbox of course) input

dir /w


You should get something as:
click>
...that's what I get.
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Old 06-03-2010, 01:26 PM   #212
Luchsen
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Quote:
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Btw, you should start the game with one of the BATs.

And speaking of BATs:
Quote:
Originally Posted by the review
-if you launch the game with "settlers" or "quickn", you will not be able to activate the SVGA mode. If you want to enable SVGA mode, you will have to launch the game using one of these executables: "settlern" or "quick"
Shouldn't "settlers" and "settlern" be switched?
Tried the BATs?
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Old 06-03-2010, 04:17 PM   #213
Eagle of Fire
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Did you try setting up the sound with setup.exe?
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Old 07-03-2010, 06:56 PM   #214
bopgah
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I tried the BATs.

I'm not sure if I'm inputting the sounds properly. Would you mind telling me what I ought to put in their?
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Old 08-03-2010, 06:58 AM   #215
Eagle of Fire
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DOSBox sound default is usualy either Sound Blaster 16, Sound Blaster Pro, Sound Blaster or Adlib : adress 220, IRQ 7, DMA 1 1, DMA 2 5
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Old 10-03-2010, 05:51 AM   #216
bopgah
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Quote:
Originally Posted by Eagle of Fire View Post
DOSBox sound default is usualy either Sound Blaster 16, Sound Blaster Pro, Sound Blaster or Adlib : adress 220, IRQ 7, DMA 1 1, DMA 2 5
That worked for the sound part. The sound is now set up fine. Unfortunately, the game is still not running.
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Old 01-06-2010, 10:18 PM   #217
Lithi
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Hi.

Downloaded this, great memories.

Running the game in Dosbox under Mac OSX.

Anyway you can get Dosbox to recognise 2 mice so that i can have a nostalgic multiplayer with my brother as we did many years ago?
                       
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Old 01-06-2010, 11:03 PM   #218
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how do you connect the second mouse? via some com port? because if you connect both via usb and have one "cursor" you can't. only with com port+usb/ps2 port you will be able to control 2 separate mouse cursors at the same time

check this thread out, bugs_bugger explains this thing

but i think that the game supported joystick for 2nd player, you can map your joystick movements to keys in dosbox (ctrl+f1) and play via keyboard which the game will think that is joystick
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Old 24-06-2012, 07:20 PM   #219
Unregistered roelzxr
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it is almost working on my tablet :-)

specs : samsung tablet 10.1 android version 3.2 and the " adosbox " latest version also

music is good, sound is good ( not amiga quality like i used to know but its good enough )
in the beginning it did not work at all, i needed to install with other type of soundblaster but now its is all working, the intro looks fine game is running good in vga mode, the normal mode has background green flikkering so i use vga mode.
i can make buildings, make roads, but using mapsliding there it get tricky first 2 times i use it no problem it works using 2 fingers and slide the map to point of intrest, 3th time dosbox crashes and i did not safe the game :-( so i need to start again.

anybody know how to get the mapsliding to work without using the options map to get to another spot on the map?

i also figured out how to get dune 2 working but real time games are hard on tablets without a real mouse but it is worth it free tablet games suck big time
                       
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Old 28-03-2013, 01:37 PM   #220
imanewbie
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Angry faster knights

just started playing this. i've played S2 as a teen, but got bored with it, and lost the disc...
i don't remember how the battles in the second game was like, but whoever thought that making the knights line up and fight man-to-man was a good idea should be slapped with a large salted fish. battles seem to take forever when i send 20 knights to take out a castle.

is there any way to really speed things up in dosbox? maxing out the cycles don't seem to do anything except make the sound effects lag a bit. frame skip makes the controls either unresponsive or too sensitive...
                       
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