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View Poll Results: GTA-Poll | |||
Yes |
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5 | 29.41% |
No |
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3 | 17.65% |
I dont play San Andreas |
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9 | 52.94% |
Voters: 17. You may not vote on this poll |
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#11 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Iisalmi, Finland
Posts: 416
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![]() Yes I have completed it and it is indeed a great game, but frankly, rock* should start making someting new.
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#12 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Godmanchester, England
Posts: 850
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![]() <div class='quotetop'>QUOTE(chainsoar @ Dec 4 2006, 04:10 AM) [snapback]270114[/snapback]</div>
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PS: piggy, I have a savegame at 99.75%. I can't do the damn chiliad challenge! [/b][/quote] i'm not saying it isn't good, i'm just saying that it's too samey (gta 3 was an innovation) and blood-piggy: i'm finding SA and LCS boring so it's all down to opinions
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#13 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Tilburg, Netherlands
Posts: 26
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![]() Last edited by DeAdLy_cOoKiE; 01-02-2011 at 11:43 PM. |
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#14 | ||
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![]() So? :P
What qualifies as a milestone in gaming for you? More content? Upgraded graphics? More sales? It's all about the actual influence it has, and the way it actually changes the perception on certain things. New things, instead of upgrades. Different things instead of more of the same. I'm not saying SA isn't good, I'm not even saying it's worse then the others. It just isn't a milestone in the gaming scene, rather an improved and expanded version of the old one. Oh, and I still enjoy GTA III and VC (VC's my favorite - SA constantly turns me away as it just doesn't manage to draw me in. VC does). I can see why one would qualify III as boring, though. The other games have so much more to do, to work for and a real story to boot. Still, I like to create my own things to do, set my own goals and write my own story, so I enjoy III just fine as well Even more so because Liberty's more my kind of city. Oh, and (as a different issue) Remember, GTA:SA is one of the buggiest GTA's of all time :P Which I personally think to be very, very odd.
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#15 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() GTA wouldn't be GTA without a massive amount of bugs to exploit.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#16 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Tilburg, Netherlands
Posts: 26
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![]() <div class='quotetop'>QUOTE(Doubler @ Dec 4 2006, 06:35 PM) [snapback]270252[/snapback]</div>
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I don't care what other people think of games, if I condider this game a milestone, it is a milestone. Coincedently lots of others tend to agree. Mostly because the cities are huge, and you can do literally everything (even fly a boeing). Hot coffee is not relevant, bugs are not relevant, even this game doubling the sales of PS2 is not relevant. This game is just a VERY COOL and atmospheric game. In many ways perfect. If you can't see that you should give up gaming. ________ wiki vaporizer Last edited by DeAdLy_cOoKiE; 01-02-2011 at 11:43 PM. |
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#17 | |||
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![]() Aha. You do realize 'huge' cities had been done before, right? And that they're not really 'huge' by any stretch of the imagination, in any different way that earlier attempts were 'huge'?
'Being able to do everything' wasn't a first in SA either. Especially since you can't do 'everything'. You can only do those things as suitable and fitting within the scope of the game, and as far as the developers could manage within their timeframe and technology This is something that's been attempted throughout the latter part of the GTA series (and many other series and single games) to varying degrees of succes. The most obvious thing to observe is the constant expansion of possibilities and the constant strive to expanding them further and adding to them which, for now, has arguably culminated in SA, but likewise had an earlier incarnation at any earlier time. There is no real change going on there, nor is there anything really different or in that sense improving, being revolutionized, changing the idea we have of gaming. They're just getting closer to an ideal they can't really define themselves. If you qualify by your experience then indeed everything can be a milestone for you. That doesn't mean it's a milestone in gaming. I had that with Darklight Conflict when I first played it. I wouldn't consider that a milestone by the furthest stretch. Quote:
That isn't a valid argument (And to be frank, I seriously doubt it that you can muster that much serious and reliable support for the idea that SA is a milestone in gaming anyway). Quote:
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That attitude won't get you anywhere <_<
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#18 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2006
Location: London, England
Posts: 326
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![]() Bah, just j00 wait till GTA 4 pwns you, heretic.
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#19 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Godmanchester, England
Posts: 850
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![]() umm... what had more impact? GTA 3 Or SA? Answer: 3. looking back on it, gta 3 is boring but it was what created the roots for the later games and other games in the genre.
here's a little known fact: GTA 2 was 3d on pc during early development according to some of the GTA developers but they had to make it 2d in the end since it wouldn't be fair on PS gamers since the PS was limited in it's capabilities. and deadly cookie: if your onabout expansion of the cities, get the pc versions of GTA 3, Vice City And San Andreas and mod them. one thing that people don't understand is that users are capable of expanding the cities as well as the developers.
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