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#11 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Jan Mayen, Svalbard and Jan Mayen
Posts: 2,167
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![]() tried ken build engine ?
duke 3d uses it internally and added a lot stuff to it. the real engine isn't that big i recall.
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#12 | ||
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#14 | ||
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Thanks for the links.
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#15 | ||
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![]() FPS and real time programming in this regard is very complex programming but good luck
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#16 | ||
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Location: Celebration, United States
Posts: 1,195
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KEN IS NOT KOSTA |
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#17 | ||
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![]() Tell me what do I need for DirectX programing. Just curious. :whistle:
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#18 | ||
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Location: Dentergem, Belgium
Posts: 1,811
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![]() The DirectX SDK. Not to mention its runtime environment, but that's almost standard on any computer nowadays.
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#19 | ||
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#20 | ||
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![]() Quote:
I think you can't see the smilies, may be that your javascript is blocked...
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