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#181 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Wow!
I was badly beaten from 3 Hydraplants 6 Vines 6 vines or 6 versus 15. Note that these last 16 green vines strike many times - 3-4 times. or 15x3=45 strikes plus 3 Hydraplants ~ 50 strikes per round. Not so fair play.. Ex, if i have PTURS (Master, You know this weapon?) or ПТУРС in BG lang.
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#182 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Well done Yoga
PTURS? Never heard of it, but that doesn't mean anything, as I didn't really play Wizardry VI yet, and Wizardry VII doesn't have many weapons from the previous game, like for example Giant Sword or whatever it's called. |
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#183 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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#184 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() 52 K EXP
all members 7 level The terrible battles cont. Still brave is loosing side. My weapons and spells: SCATTY THE NINJA HP 43 Kick, Bash Breath Spells – FIRE – Blinding Flash – 9 MP – 3 strikes x 3 MP each. Possible options are 1 strike of 3 MP and second of 6 MP or visa verse EARTH – Acid splash – 3 MP – 1 strike MENTAL – Sleep – 10MP Alchemy 23 points BRAVE THE FIGHER HP 72 Swing, Thrust He used Poison bomb Scouting 54 TWILL THE PRIEST HP 50 Fight Spells – WATER – Stamina, Cure paralysis – 31 MP AIR – Silence, Cure poison – 32 MP MENTAL – Cure poison, Cure lesser cnd – 54 MP MAGIC – Cure wounds, Enchanted blade – 64 MP Theology 54 CAPO THE BARD HP 36 Fight FIRE – Energy blast, Fireball – 18 MP AIR – Missile shield – 9 MP EARTH – Direction – 15 MP MENTAL – Sleep – 19 MP Uses LUTE Thaumaturgy 36 KMONSTR THE MAGE HP 38 Fight FIRE – Energy blast, Fireball – 60 MP WATER – Chilling touch – 47 MP AIR – Stink bomb – 21 MP EARTH – Direction, Knock-knock, Armormelt – 50 MP MENTAL – Sleep – 28 MP MAGIC – Magic screen – 21 MP Thaumaturgy 59 CAPO THE MONK HP 54 Fight THRUST, BASH AIR – Silence -18 MP MENTAL – Mental attack, Sleep, Bless – 38 MP MAGIC – Cure wounds – 4 MP Uses Blind 4 pcs. Theosophy 52 Any advice and/or critics will be highly appreciated. Any advice for better battle tactic will be highly appreciated. Which is the worst opp: Hydras or Vines? I think is better to eliminate first Hydras, till rest is silenced or Lute or Sleep. I need luck!!! Till You sleep, arbeit or make love the brave is fighting and fighting deeeep in the Castle. What to do? There have to be fighters in the world too.... brave ones. This is my Doom.
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#185 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: ,
Posts: 47
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![]() I just started this game, whew it's hard. I don't want to be spoiled, but is there actually a way around having a high INT lockpicker in the beginning?
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#186 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Quote:
My sincere congrats You start this nice game. It is very nice to have companion in the game. About Your Q: Pls, do not worry about locked doors and/or gates. You will reach (soon) a level when You will have spell Knock-Knock, which opens the doors without problem. My Mage KMONSTR has this option. .. Gates can never be picked or forced open. They can only be opened by using a key, pushing a button, or performing some other trigger that opens the gate. Typically there will be a note near where you can take action to open the gate. Many gates cannot be opened. Most doors can be picked, forced, or Knock'ed open. However, if you fail, you stand a chance of jamming the door. Once you've done that, only a Knock-Knock spell can open the door, and you're likely to not be able to cast one at a high enough power level to work. Always save before attempting a pick, and restore if the door gets jammed. or.. The Spell Book of Knocks costs 2500 GP. Buy this book from the trader with name Queequeg. When You buy the book in question use it. You will learn the magic Knock-knock and the doors will be open. One advise: Do not buy scroll Knock from this man. 600-900 GP for one-time usage. But, yoga, where the hell is this Queequeg? Howto find? Easy. Face the fountain in the first level You visited. Let all members of team drink. Nice.Right.Step.Left.Step.Right. 2 steps. Door before You opens. 2 steps ahead. You will be prompted Bla bla. Step right. Attention!You will receive note for some unusually. Left. Enter. Again enter - You do Search and press the button. The door is open. Search the room to find..? Leave this room. Right.Again right. Downstairs. You just arrive new level, namely: Level 1 - Castle basement. Beware!Opps anywhere. Save. Do not drink from fountains. One is poisoned. Face the upstairs between 2 fountains. Turn round and go. 5 steps. Left 2 steps.Left and enter. You will see the famous trader. Do not kill this gay. But sale, buy the stuff You need. Do not forget to buy Mistery oil - 999 GP. Afraid You have not these money yet. I wish You good luck. yoga aka brave who fight desperately with terrible monsters - Hydraplants. I think they're have 5-6 levels more than me. I am lvl 7. Last word: Beware!! Some helmets or like are poisoned. So Save and do not surprise if your hero suddenly died. Some mask...
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#187 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: ,
Posts: 47
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![]() Thanks for your extensive reply yoga
Yes I've already learned that you have to save-scum a lot in this game. That's a pity though, it would have been cool if a skilled player could play without reloads (especially because there's a good fleeing mechanic), but I guess that's impossible here. My noob party consists of the following: Felpurr Fighter **** Samurai Lizardman Thief **** Fighter Rawulf Monk **** Lord Faerie Thief **** Alchemist Dwarf Bishop **** Valkyrie Elf Mage **** Ranger I've grinded my way to level 3 and I'm just beginning to have enough money to snoop around Queequeg's coffers One last question though (and I'm really embarassed to ask this), how do I make my faerie throw some dirks? I've equipped them in the main hand, in the off-hand, I've tried using them (only gives the message "[x] fumbles a dirk!"), but to no avail. |
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#188 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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![]() @Sacred_Path: In order to use throwing weapons just equip them into your hand and attack in combat, dirks are weapons, not items for using.
I fear your party won't work well. @Yoga: Bullwhip is a horrible weapon, especially for mages who can't learn this weapon skill. Quarterstaff is much better. The Brave is running around naked without pants The bo the monk started with is better than a quarterstaff but hands and feet are even much better. The bard has bad and missing armor. If possible try to get +1 to SPD for the brave fighter at each of the next 2 level ups (64,000 + 128,000 XP) so with 11 SPD she can switch to Valkyrie at level 9 and learn some spells. Another possibly if DEX is raised to 11 at the next level up is switching your fighter to ranger immediately and use the next level ups to raise SPD to 11 and switch to Valkyrie when you reach level 8 again. Last edited by kmonster; 21-02-2013 at 12:07 AM. |
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#189 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: ,
Posts: 47
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![]() Thanks for your answer kmonster, and especially for your in-depth info on page 3.
Quote:
Hmm I've tried equipping the dirks in the main hand but I don't get an attack option; can I only use throwing weapons from the front ranks? edit: no matter, it works now. :confuzzled: Last edited by Sacred_Path; 21-02-2013 at 05:27 AM. |
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#190 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Quote:
Naked? Me? Ha ha ha== A lady between 4 gentlemen..? Wow!! What a bad behavior. For no time will be managed. (Note: BRAVE and SCATTY are beautiful young girls.) ..Concerning on the spells improvement i forget the armor and weaponry. Now i will fine all the setting, trying to reach better and better options of my party, stopped by nasty Hydras in the corridors. ..I returned to my lovely place Belfry and with loooooooooooooooong battles with bats, rats i up the level of BRAVE to 8. (65 K EXP). Now my fighter has 83 HP against 74 of previous level. Hmmm.. next level for Bard, Mage and Priest is 80 K EXP. Maybe ? .. great game indeed.
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