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Old 10-11-2006, 06:14 AM   #1
BJ
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This is truly the best game around - esp the first version.

I am now trying to run it on XP home via DOSbox. I don't get the sound - but don't really care that. I do care, however, that I can't seem to fire my weapons.

My agents will walk around with the gun pointing, the weapon is marked and there is ammunition available, the cross hairs go red but nothing else happens.

what am I doing wrong?

cheers,

bj
                       
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Old 10-11-2006, 06:54 AM   #2
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The three bars under the agents active their cybernetic brain, eyes and legs if I recall that correctly. You have to set them all fully to the right and they aim and shoot on their own.
You can however (and sometimes you even have to) do right-click for firing the weapons manually.
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Old 10-11-2006, 01:10 PM   #3
The Fifth Horseman
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Nope, the three bars are responsible for stimulant drugs.

Right-clicking is the primary way of attacking.
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Old 13-11-2006, 07:28 AM   #4
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<div class='quotetop'>QUOTE(the_fifth_horseman @ Nov 10 2006, 03:10 PM) [snapback]266297[/snapback]</div>
Quote:
Nope, the three bars are responsible for stimulant drugs.

Right-clicking is the primary way of attacking.
[/b]
Is this about giving advice or being precise?
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Old 10-11-2006, 09:38 PM   #5
another_guest
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But the bars are indeed linked to brain, eyes and legs (from top to bottom).
For example to make your agent run faster, set the bottom bar to the right.

I think clicking both mouse buttons at the same time immediately set all bars for all agents fully to the right.
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Old 13-11-2006, 12:52 PM   #6
The Fifth Horseman
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About being precise in giving advice, more like.

If you constantly use the stimulants, the trooper's dependency marker will move to the right -> effect of further doses will be decreased. This returns to normal after a while, and also works the other way round.

In other words, it is possible to use counter-stimulants to decrease dependency to mimimum (bars to the left until the white indicators move all the way there too) and then set the stimulants to maximum values, thus effectively turning your agents into superhuman killing machines (until the drugs wear off, that is).
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Old 10-04-2010, 11:30 AM   #7
spoonspoon
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Hey. great game. the sound is working but im getting no music. whys that? running in dosbox.
                       
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Old 10-04-2010, 12:27 PM   #8
_r.u.s.s.
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that's funny, i don't get any sound

i tried looking into main.bat and saw there is iirq5 instead of dosbox's default iirq7, change that but it didn't help
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Old 10-04-2010, 12:31 PM   #9
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There's very little music in the game. Just one track during the intro and one during missions. Are you hearing the one in the intro?
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Old 10-04-2010, 12:35 PM   #10
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nope .. absolutely none, i tried all dosbox 72 and 73

and lol, i just found this post in this thread, look
Quote:
Originally Posted by Anonymous View Post
I thought I would clear up some misinformation. The version uploaded here has some problems you need to fix before you can play it, no matter how you run the game.

1. Stability -- the dos4gw.exe in this game is terrible and causes crashes. Download a new dos4gw, preferably 1.97 or newer.

2. Sound -- for some reason, that sound files aren't in the proper directory. Copy all the dlls, ani, tab, and other non-exe files to the DATA subdir. That enables sounds.

VDMS notes (win 2k, xp)
Disable MIDI and joystick
Cap dos timer rate
Slow down the cpu according to how fast it seems
Enable VESA video

This works to get the game running and with sound as well. Only the "win" screen is jerky.
after doing this, it works like a charm, the music is inside the missions and sound effects too

i wonder why did this never get fixed, gonna update the archive on the server
edit: done
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