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Old 27-02-2005, 10:05 AM   #121
PrejudiceSucks
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Zombie, don't bother installing it - Extract it to a folder of your choosing and just use the Terror From the Deep .exe file!
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Old 01-03-2005, 09:41 PM   #122
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The sound is HORRIBLE!
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Old 01-03-2005, 09:43 PM   #123
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Quote:
Originally posted by Zach@Mar 1 2005, 11:41 PM
The sound is HORRIBLE!
:blink: Never played it with sound.I remener that in originall Ufo were sounds pretty good and made a good atmosphere,but X-com is worse than Ufo,almost in everey aspect :not_ok:
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Old 03-03-2005, 04:26 PM   #124
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So, does anyone here bother using the new types of craft you get later in the game?

I use them all apart from the Leviathon, really, because that takes way too much Zyrrbite.

Any of you like the manta etc. ?
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Old 03-03-2005, 05:25 PM   #125
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I use them all. Leviathan comes in handy when you need a full squad with tanks on the other side of the world yesterday. :P

As for Zybrite, it is much more plentiful than E115 was in UFO.
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Old 03-03-2005, 05:38 PM   #126
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Yeah, I guess and it is easy to get if you go attack cautiously, but still... I don't think it's very useful.

Still a better transport than the basic one, I guess (unlike in UFO 1)
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Old 03-03-2005, 07:14 PM   #127
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Quote:
Originally posted by PrejudiceSucks@Mar 3 2005, 05:26 PM
So, does anyone here bother using the new types of craft you get later in the game?

I use them all apart from the Leviathon, really, because that takes way too much Zyrrbite.

Any of you like the manta etc. ?
Leviathan can take more damage than Manta (usefull if oyu dont' have the proper weapons for ships yet or have problem downing a really big alien ship).

Still it is mostly usefull just for last mission (in the deep, deep watters where other ships can't reach). Ah also good for colony missions because you can load it with vehicles (they can't be "wounded" in next mission) and totally destroy the colony.
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Old 04-03-2005, 12:24 AM   #128
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Manta and Leviathan are both good ships. Hammerhead is a waste of Zybrite in my opinion, can only fit 12 people in. You want a ship that can fit as many people in as possible so they can go get some xp off the missions.
The new recruits are really green and tend to be the ones that get killed even with good armour, so you want to increase their stats fast.

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Old 04-03-2005, 12:07 PM   #129
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LOL am I the only person here who uses the Hammerhead (Lightning) to attack colonies or Terror sites?

I send a group of 12 people (all of whom are well trained and armoured) to attack that kind of thing. Tanks in both UFO games are totally pointless after you get anyone in a team better than Sergeant/Ensign.

And Hammerheads are a way better transport than Leviathons, as with Leviathons everyone fills them with loads of crap soldiers, who need a lot of grenades and clips to be any good.

With a Hammerhead, all you need is 8 soldiers in good armour, with Guass Rifles and a Motion detector grenade (or whatever UFO2 calls it) and a Sonic Pulser and you can take down even the best UFOs.

Especially with a team of people ranked up to 'Commando'
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Old 04-03-2005, 10:41 PM   #130
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If you want a REAL commando fight use Xcomutil and use the fighters as transports. 6 heavily armed elites....
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