02-05-2005, 06:27 PM | #1181 | ||
Join Date: Feb 2005
Location: ,
Posts: 10
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Does transferring scientists from a base screw up their research? i.e. if a project was on "excellent" when you transferred them will it still be "excellent" when you bring them back and add them back on the project.
(Whoops, I think I just answered my own question. Research is remembered by "projects" isn't it? That's why different bases can't share research, but different scientists can) That'll save me some money come June... |
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02-05-2005, 06:39 PM | #1182 | ||
Join Date: Feb 2005
Location: , Belgium
Posts: 675
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I don't think the brain can be stunned (or MC'ed), I think it's treated in the game as a piece of furniture rather than a living being. But I'm not completely sure... First player to return to Cydonia can answer the question
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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02-05-2005, 06:40 PM | #1183 | ||
Join Date: Apr 2005
Location: ,
Posts: 18
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[quote]Originally posted by Guest@May 2 2005, 05:51 PM
Quote:
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02-05-2005, 08:15 PM | #1184 | ||
Join Date: Dec 2004
Location: York, England
Posts: 741
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All research is reset when you transfer scientists. You have to think about whether you want to spend a couple of million dollars or keep your research.
That's the way it is. |
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03-05-2005, 12:09 AM | #1185 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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The reason why I suggested this thread to be closed and another to be opened is because nobody is gonna dig up 100 pages to try to find a solution to their problem or if what they want to say been said already.
Thus, this thread can only artificially grow bigger and bigger. And at this point, it's as bad as spam IMHO. |
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03-05-2005, 06:27 AM | #1186 | ||
Join Date: Apr 2005
Location: ,
Posts: 14
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Thanks for the replies everyone. I didn't know about research resetting like that. :angry: Not to worry I guess. I can afford to keep some guys going at the end of the month rather than transferring them.
I now have three bases with about 70-90 scientists and engineers each, so the money and research is just rolling in. Manufacturing and selling laser cannons is too easy! |
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03-05-2005, 06:52 AM | #1187 | ||
Join Date: Mar 2005
Location: ,
Posts: 23
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I have actually found the "invisible alien" bug but forgot to mentioned it, since I got real lucky and thus sufered no losses to them: in a number of misions, my people would suddenly open fire seemingly at nothing. To my surprise, I would hear the oh so sweet scream of a chrissalyd diyng. It happened mostly with those aliens in particular, no idea why.
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03-05-2005, 11:32 AM | #1188 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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100 pages!! Woohooo!!!!! :Brain: :Brain: :Brain: :Brain: :Brain: :Brain: :Brain:
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03-05-2005, 12:48 PM | #1189 | ||
Join Date: May 2005
Location: ,
Posts: 12
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100 pages!! Woohooo!!!!! :Brain: :Brain: :Brain: :Brain:
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03-05-2005, 01:09 PM | #1190 | ||
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Indeed. Shame I won't be able to get the 1500th post, though.
Anyways, there we are. |
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