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#91 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() wolverine you should have access to iso cellar forum, go check..
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#92 | ||
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Posts: 291
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![]() deleted.
Last edited by WolverineDK; 21-08-2020 at 07:41 PM. |
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#93 | ||
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![]() Does anyone have a working link to UAShell? All the links I've found so far are dead.
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#94 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() i searched for you around, posted on some internet boards and managed to get it for you
here they said to snatch version c, because it's the latest one i also mirrored the whole content of the uashell directory from that server sendspace megaupload zshare
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![]() Last edited by _r.u.s.s.; 22-02-2009 at 01:50 AM. |
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#95 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Cleveland, United States
Posts: 254
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![]() I had a good module going with this, but didn't get to finish it. I had the Mac version and once I upgraded to PowerPC, the game no longer worked with sound and the colors didn't come out right. It was a problem with all SSI Gold Box games I think. But this was about as good a program as you could ask for to make your own gold box games. My only complaints were that there were color palette restrictions to custom art you could import. Which was fine except apparently the in-game graphics used a completely different color palette, so I could never figure out a way to import art from other gold box games since the colors would never turn out right. My other complaint was that there was a limit to the amount of text you could have in an area, which might be why they always had journal entries in older games and kind of forces you to do the same with your own game. Wish I could've finished my module. It was fun trying to figure out creative ways to do what you want and add cool unique elements with the tools they give you.
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#96 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Posts: 291
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![]() Hmmm I think we should have some kind of download extras to this game. Such as UAshell and others. Because those "extras" are getting harder and harder to get your hands on. Perhaps my head is a bit screwy, but does any one know of a faq to UAshell ? cause there were so many exe files in the UAshell package, so I sorta gave up on it.
Last edited by WolverineDK; 21-06-2009 at 10:49 PM. |
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#97 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() i am not an expert on this stuff, there seems to be a lot of files. but if you point out which you think that should be uploaded let me know and i will put them up there in extras
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#98 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Posts: 291
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![]() Again, as I said you are asking the man who asked about it, in the first place. So could some one be so helpful and shows us the way ? to a faq/manual to UAshell, and then r.u.s.s. could upload it as a package with UAshell.
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#99 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Hooksett, United States
Posts: 147
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![]() Wow, never knew about this until yesterday. This looks like quite the construction set.
There seems to be lots of extra modules and editor hacks online. It would be nice to see the best ones added as Extra Downloads on Abandonia. |
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#100 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Budapest, Hungary
Posts: 23
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![]() Very nice game! Only one of the uncomfortable for me is the turning :-o I usually playing with keyboards, but the left and right are not the turning, that are going
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