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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
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Posts: 690
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![]() I would use a fixed seed, then make a map from scratch. Only use wine hill squares for trade as it has the best food/production/trade output. If you only build cities where you can get all 4 resources, then you should have either wine or gold for moneys. the other squares should have like 1 or 2 hills, then all grassland. Fill all squares with river and your trade will be uber with democracy, or republic. More so with democracy, no corruption
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 122
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![]() Quote:
a) very high luxury tax, not allowing your science to go up like that b ) many entertainers, basically rendering aqueduct useless since there won't be enough farmers to get enough food to sustain a bigger city. Edit: Oh you mean after Christ. Sorry, in my language AD is before christ, confused me. What's so amazing with it then? I'm very expansionist and perfeccionist and I manage to have perfect cities all over the world and still have future technologies around 1800. If I cut on some buildings (which I build only to complete the town - like my last lines would ever need fortresses all around, sdi defenses, and having coastal fortresses and port facilities on lake cities :whistle: ) I think I could get it around 1500. (Europe and World map only - Emperor level). Tip: Sahara desert and engineers create perfect cities that computer doesn't ocupy, no matter how long you take to get there |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
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Posts: 690
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![]() Yeah, them people get REALLY unhappy without those buildings. Unless, of course, your government is Fundamentalism. At that size, it doesn't matter because your science will be good anyway.
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#4 | ||
![]() ![]() ![]() Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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![]() I just went through th egame and the most dissapointing thing is in the end. there is no log or that cool nice map which shows how things developed over time. i think they fixed this in CIV 3 along with some other things.
I also didn't like the way some computer players treat you - keep breaking the peace, so i did the same to them. suckers!!! One thing i am still not clear (and this goes way back to firct version fo this great game ) is i am not sure if you can stop or reverse the process of global warming. Well can it be stopped or reversed??? because it prevents you from continuing the game a bit longer and have some fun with it. i tried once in original CIV to build forests and recycling centers along with mass trasit werte buit before any factories. it didn't help though. Is Alpha Centauri abandoned? i guess not but i am hoping it is. so is it?
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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#5 | ||
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@lethe in my country we use the following: ad = anno domini (latin) = in the year of the lord, means after christ was born v. chr. = vor christus (german) = before christ was born (i think its b.c. in english, isnt it?) i dont exactly know what you want to say with your post. i just wanted to make a fun game. my goal was to reach 1st future technology, throne finished, all wonders, the great as soon as possible. this can best be done on chieftain level. on other levels the time goes too fast. i posted my first try. for my best results look some posts earlier :-) |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
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Posts: 690
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![]() Can't wait till Civ4 comes out, can you?
You can't be the barbarians on a LAN game. |
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#7 | ||
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![]() If you mean in Civilization II, no. You can be them through the cheat menu, though. Not that it makes the game any interesting...
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
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Posts: 690
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![]() Quote:
You cannot die as the barbarians. You start off with the ability to produce better units, and the ability to produce even better units as the game progresses. The only problem is you can only produce 26 or so units out of one city (or all of your cities, so have one) thats attached to some landmass...Loophole? Use the boats that you find to attack from an island. |
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#9 | ||
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![]() hmm.. what about the dipllomacy AI of the game? and c ould someone suggest me some good diplomacy games?
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
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![]() Diplomacy? All games of conquest have a form of diplomacy. Some just have one that is less... flexible than others
Call to Powers I and II are good, most Sid Meier Civ style games are good for diplomacy too. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Civilization | Kosta | Games Discussion | 347 | 11-07-2017 12:54 AM |
Civilization 1 | Kreepah | Troubleshooting | 15 | 14-08-2005 08:38 PM |
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