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#81 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Adelaide, Australia
Posts: 21
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![]() It was the initial losses against The5thHorseman that lead me to appreciate the HE, because I was missing my shots all the time. All my gunners have got max firing accuracy, have got two handed weapons (usually good accuracy ones), have got nothing in their other hand and they crouch. Can't get more accuracy than this and I still missed a couple of important shots that really mattered.
I maxed my troops in shooting accuracy, then TUs, then health. Kept energy to minimum that's why my men stop in the middle of the action all the time I actually had 2 men commit suicide in my tournament game. Oh well, some weapons have got their upsides and downsides... Not to worry... I'm down to plasma/mutons now, gotta try it (was a killing combination in those 2 open games), then move along to something new...:nuts: Last edited by tzutzy; 09-09-2008 at 10:38 AM. |
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#82 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Berlin, Germany
Posts: 21
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![]() Guys I tried some stuff with HE. I had a lot of problems with "Nontech" cause hes using high armoured troops. Once I hit him directly with a missile and he survived. They nearly survived everything! (flying armour) So I decided to make some tests. It seems that a direct hit from an exploding weapon does less damage than the explosion himself. An Ethereal even survived a direct hit from an autocannon with HE only lossing about 10 armour points, but 3 guys standing directly beside him died!!! So HE ammo is very important (rocket or autocannon depends on way of playing) but u need at least one guy who can blow up the battlefield.
Now the point why Explosion are usefull: normaly a weapon does damage equal to the weapon stats given (first deducting it from the armour), but sometimes theres some additional damage. The way my experiments ended show that the blast do extra damage more often!!! P.S.1 When does the stats get updated (im still not in the league list...) P.S.2 thanks tutzy, now im fine with making the screenshots |
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#83 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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#84 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Berlin, Germany
Posts: 21
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![]() didnt notice my registration hrmpf... ok, now the funny stuff: just played a game against SuperMooDuck and he quit after the second turn, cause he had lost already 4 out of 6 men
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#85 | ||
![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Wojewodztwo Slaskie, Poland
Posts: 16
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![]() I've won with K02. Attached file should work but can guarrant it.
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#86 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Dorpat, Estonia
Posts: 9
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![]() Won open against Marillion (quite sure he is not in the league)
I was in a tight spot but he blew himself up (I think) if anyone cares to explain... replay as attachment Had to zip to attach... Intri massacred me |
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#87 | ||
![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Wojewodztwo Slaskie, Poland
Posts: 16
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![]() Well...It could be massacre if you wouldn't be able to kill any of my units
With 3 kills it is quite nice score. I Won match with patrone - it was fight to last soldier almost (won 2:0). |
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#88 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Adelaide, Australia
Posts: 21
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#89 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2008
Location: Berlin, Germany
Posts: 21
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![]() actually it is possible. u have to be in a higher position (floater with rocket launcher ) and shoot down. so if u even miss slightly u hit the ground ( or just aim for it, even better). there are buildings nearly everywhere and the point is that even when a flyer is 1-2 levels beyound ground level the explosion hits him ( explosion goes up as well!!!) and thats the clue! I checked that, but im always forgetting about it during the fights and still aim directly :/
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#90 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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