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#81 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() I assume you have already mounted your D:\Dosgames directory as the C drive in DosBox. If not:
mount C D:\Dosgames Put stuff from all floppies into a single directory. Then mount that directory in DosBox as the A drive using MOUNT command: mount a (insert the path to that directory here) Enter A: to change to that directory and install the game to the virtual "C drive" (which in reality is your D:\Dosgames directory) |
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#82 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: ,
Posts: 6
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![]() <div class='quotetop'>QUOTE(the_fifth_horseman @ Feb 23 2007, 04:34 PM) [snapback]280675[/snapback]</div>
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#83 | ||
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![]() Does anyone here know how with this file to get Sound Blaster sound?
I feel dumb but i just realised all the sound was coming out of the pc, i just figured it was old and not as good. I looked at the install file after the zip file unpacked itself of DQK and its defaulted to PC sound. Can I reinstall? Maybe i could try that |
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#84 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: ,
Posts: 71
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![]() <div class='quotetop'>QUOTE(the_fifth_horseman @ Feb 23 2007, 04:34 PM) [snapback]280675[/snapback]</div>
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what I did was mount c d:/oldgames followed by mount a d:/oldgames/dqok with soundblaster sound, install in C drive, read source from A:\ floppies. Anything I did wrong? |
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#85 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: ,
Posts: 6
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![]() <div class='quotetop'>QUOTE(cremz @ Feb 24 2007, 02:42 AM) [snapback]280749[/snapback]</div>
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Then do this in dosbox: mount c d:\oldgames (enter) mount a d:\oldgames\dqk (enter) then go to station A aka a: (enter) and write install. I hope i gave you right instructions |
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#86 | ||
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![]() <div class='quotetop'>QUOTE(Rob @ Feb 24 2007, 12:01 AM) [snapback]280735[/snapback]</div>
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Where's your Soundblaster? It's usually at 220h or 388h. Are you using Dosbox? If not, it's just a matter of configuring your autoexec.bat to include a SET BLASTER line and also a SET SOUND if you're using a card that needs special drivers. |
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#87 | ||
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![]() Oh I figured it out. I went to the dqk install file and it was defaulted to PC sound, miracously it let me do a reinstall even though it wanted to look for the install files on a floppy drive. I reselected Sb sound for music and effects and saved it and reinstalled. Now its a lot better.
Only problem is my friend used to go on about how good the fishes sounded in SB in the underwater level with the bubbles and stuff. I dunno if I want to go back, just for that |
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#88 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: ,
Posts: 6
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![]() Yeah, sounds are fun in this game. When creature dies it sounds like dude who is drunk and is vomiting
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#89 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: ,
Posts: 71
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![]() <div class='quotetop'>QUOTE(Duck Rogers @ Feb 24 2007, 12:53 PM) [snapback]280785[/snapback]</div>
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#90 | ||
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![]() WooHooo!
alright then Cremz were both in the game now with sound blaster sound! I'm sure it won't be long before you catch up to where I am at. I accidently saved over my game so I have to start New Aurim over i think. I will probably start playing again Monday night cause thats when my weekend starts. |
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